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factorio-scenario-ExpCluster/exp_legacy/module/modules/addons/pollution-grading.lua
2024-11-19 22:29:35 +00:00

17 lines
717 B
Lua

--- Makes polution look much nice of the map, ie not one big red mess
-- @addon Pollution-Grading
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local config = require("modules.exp_legacy.config.pollution_grading") --- @dep config.pollution_grading
local delay = config.update_delay * 3600 -- convert from minutes to ticks
Event.on_nth_tick(delay, function()
local surface = game.surfaces[1]
local true_max = surface.get_pollution(config.reference_point)
local max = true_max * config.max_scalar
local min = max * config.min_scalar
local settings = game.map_settings.pollution
settings.expected_max_per_chunk = max
settings.min_to_show_per_chunk = min
end)