Files
factorio-scenario-ExpCluster/modules/commands/interface.lua
Cooldude2606 50213c71ad Added Async
2020-02-16 17:25:05 +00:00

113 lines
4.4 KiB
Lua

--[[-- Commands Module - Interface
- Adds a command that acts as a direct link to the the active softmod, for debug use
@commands Interface
]]
local Commands = require 'expcore.commands' --- @dep expcore.commands
local Global = require 'utils.global' --- @dep utils.global
local Common = require 'expcore.common' --- @dep expcore.common
-- modules that are loaded into the interface env to be accessed
local interface_modules = {
['Game']='utils.game',
['_C']=Common,
['Commands']=Commands,
['output']=Common.player_return,
['Group']='expcore.permission_groups',
['Roles']='expcore.roles',
['Store']='expcore.store',
['Gui']='expcore.gui',
['Async']='expcore.async'
}
-- loads all the modules given in the above table
for key,value in pairs(interface_modules) do
if type(value) == 'string' then
interface_modules[key] = Common.opt_require(value)
end
end
local interface_env = {} -- used as a persistent sandbox for interface commands
local interface_callbacks = {} -- saves callbacks which can load new values per use
Global.register({
interface_env = interface_env,
interface_callbacks = interface_callbacks
},function(tbl)
interface_env = tbl.interface_env
interface_callbacks = tbl.interface_callbacks
end)
--- Adds a callback function when the interface command is used
-- nb: returned value is saved in the env that the interface uses
-- @tparam string name the name that the value is loaded under, cant use upvalues
-- @tparam function callback the function that will run whent he command is used
-- callback param - player: LuaPlayer - the player who used the command
local function add_interface_callback(name,callback)
if type(callback) == 'function' then
interface_callbacks[name] = callback
end
end
-- this is a meta function for __index when self[key] is nil
local function get_index(self,key)
if interface_env[key] then
return interface_env[key]
elseif interface_modules[key] then
return interface_modules[key]
end
end
--- Sends an innovation to be ran and returns the result.
-- @command interface
-- @tparam string innovation the command that will be run
Commands.new_command('interface','Sends an innovation to be ran and returns the result.')
:add_param('innovation',false)
:enable_auto_concat()
:set_flag('admin_only',true)
:register(function(player,innovation,raw)
if not innovation:find('%s') and not innovation:find('return') then
-- if there are no spaces and return is not present then return is appended to the start
innovation='return '..innovation
end
-- temp_env will index to interface_env and interface_modules if value not found
local temp_env = setmetatable({},{__index=get_index})
if player then -- player can be nil when it is the server
for name,callback in pairs(interface_callbacks) do
-- loops over callbacks and loads the values returned
local success, rtn = pcall(callback,player)
temp_env[name]=rtn
end
end
-- sets the global metatable to prevent new values being made
-- global will index to temp_env and new indexs saved to interface_sandbox
local old_mt = getmetatable(_G)
setmetatable(_G,{__index=temp_env,__newindex=interface_env})
-- runs the innovation and returns values to the player
innovation = loadstring(innovation)
local success, rtn = pcall(innovation)
setmetatable(_G,old_mt)
if not success then
if type(rtn) == 'string' then
-- there may be stack trace that must be removed to avoid desyncs
rtn = rtn:gsub('%.%.%..-/temp/currently%-playing','')
end
return Commands.error(rtn)
else
return Commands.success(rtn)
end
end)
-- adds some basic callbacks for the interface
add_interface_callback('player',function(player) return player end)
add_interface_callback('surface',function(player) return player.surface end)
add_interface_callback('force',function(player) return player.force end)
add_interface_callback('position',function(player) return player.position end)
add_interface_callback('entity',function(player) return player.selected end)
add_interface_callback('tile',function(player) return player.surface.get_tile(player.position) end)
return {
add_interface_callback=add_interface_callback,
interface_env=interface_env,
interface_callbacks=interface_callbacks,
clean_stack_trace=function(str) return str:gsub('%.%.%..-/temp/currently%-playing','') end
}