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353 lines
12 KiB
HTML
353 lines
12 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Reference</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>ldoc</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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</ul>
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<h2>Contents</h2>
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<ul>
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<li><a href="#Functions">Functions</a></li>
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<li><a href="#Fields">Fields</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="$(kind=='Topics' and '' or 'nowrap'">
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<li><a href="../modules/config._file_loader.html">config._file_loader</a></li>
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<li><a href="../modules/config.action_buttons.html">config.action_buttons</a></li>
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<li><a href="../modules/config.advanced_start.html">config.advanced_start</a></li>
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<li><a href="../modules/config.death_logger.html">config.death_logger</a></li>
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<li><a href="../modules/config.expcore-commands.auth_admin.html">config.expcore-commands.auth_admin</a></li>
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<li><a href="../modules/config.expcore-commands.auth_roles.html">config.expcore-commands.auth_roles</a></li>
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<li><a href="../modules/config.expcore-commands.auth_runtime_disable.html">config.expcore-commands.auth_runtime_disable</a></li>
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<li><a href="../modules/config.expcore-commands.parse_general.html">config.expcore-commands.parse_general</a></li>
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<li><a href="../modules/config.expcore-commands.parse_roles.html">config.expcore-commands.parse_roles</a></li>
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<li><a href="../modules/config.permission_groups.html">config.permission_groups</a></li>
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<li><a href="../modules/config.popup_messages.html">config.popup_messages</a></li>
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<li><a href="../modules/config.rockets.html">config.rockets</a></li>
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<li><a href="../modules/config.roles.html">config.roles</a></li>
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<li><a href="../modules/config.scorched_earth.html">config.scorched_earth</a></li>
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<li><a href="../modules/config.spawn_area.html">config.spawn_area</a></li>
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<li><a href="../modules/config.warnings.html">config.warnings</a></li>
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<li><a href="../modules/control.html">control</a></li>
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<li><a href="../modules/expcore.commands.html">expcore.commands</a></li>
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<li><a href="../modules/expcore.common.html">expcore.common</a></li>
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<li><a href="../modules/expcore.gui.html">expcore.gui</a></li>
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<li><a href="../modules/expcore.gui.buttons.html">expcore.gui.buttons</a></li>
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<li><a href="../modules/expcore.gui.center.html">expcore.gui.center</a></li>
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<li><a href="../modules/expcore.gui.checkboxs.html">expcore.gui.checkboxs</a></li>
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<li><a href="../modules/expcore.gui.core.html">expcore.gui.core</a></li>
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<li><a href="../modules/expcore.gui.dropdown.html">expcore.gui.dropdown</a></li>
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<li><a href="../modules/expcore.gui.elem-button.html">expcore.gui.elem-button</a></li>
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<li><a href="../modules/expcore.gui.instances.html">expcore.gui.instances</a></li>
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<li><a href="../modules/expcore.gui.left.html">expcore.gui.left</a></li>
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<li><strong>expcore.gui.popups</strong></li>
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<li><a href="../modules/expcore.gui.progress-bar.html">expcore.gui.progress-bar</a></li>
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<li><a href="../modules/expcore.gui.slider.html">expcore.gui.slider</a></li>
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<li><a href="../modules/expcore.gui.test.html">expcore.gui.test</a></li>
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<li><a href="../modules/expcore.gui.text.html">expcore.gui.text</a></li>
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<li><a href="../modules/expcore.gui.toolbar.html">expcore.gui.toolbar</a></li>
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<li><a href="../modules/expcore.permission_groups.html">expcore.permission_groups</a></li>
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<li><a href="../modules/expcore.roles.html">expcore.roles</a></li>
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<li><a href="../modules/expcore.store.html">expcore.store</a></li>
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<li><a href="../modules/modules.addons.advanced-start.html">modules.addons.advanced-start</a></li>
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<li><a href="../modules/modules.addons.chat-popups.html">modules.addons.chat-popups</a></li>
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<li><a href="../modules/modules.addons.damage-popups.html">modules.addons.damage-popups</a></li>
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<li><a href="../modules/modules.gui.player-list.html">modules.gui.player-list</a></li>
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<li><a href="../modules/modules.gui.rocket-info.html">modules.gui.rocket-info</a></li>
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<li><a href="../modules/modules.gui.science-info.html">modules.gui.science-info</a></li>
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<li><a href="../modules/modules.gui.task-list.html">modules.gui.task-list</a></li>
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<li><a href="../modules/utils.alien_evolution_progress.html">utils.alien_evolution_progress</a></li>
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<li><a href="../modules/utils.core.html">utils.core</a></li>
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<li><a href="../modules/utils.debug.html">utils.debug</a></li>
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<li><a href="../modules/utils.event.html">utils.event</a></li>
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<li><a href="../modules/utils.event_core.html">utils.event_core</a></li>
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<li><a href="../modules/utils.math.html">utils.math</a></li>
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<li><a href="../modules/utils.recipe_locker.html">utils.recipe_locker</a></li>
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<li><a href="../modules/utils.state_machine.html">utils.state_machine</a></li>
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<li><a href="../modules/utils.table.html">utils.table</a></li>
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<li><a href="../modules/utils.task.html">utils.task</a></li>
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<li><a href="../modules/utils.timestamp.html">utils.timestamp</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>expcore.gui.popups</code></h1>
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<p>Gui structure define for popup gui
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[[</p>
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<p></p>
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#PopupFrames.get_flow">PopupFrames.get_flow (player)</a></td>
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<td class="summary">Gets the left flow that contains the popup frames</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#PopupFrames.open">PopupFrames.open (define_name, player[, open_time], ...)</a></td>
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<td class="summary">Opens a popup for the player, can give the amount of time it is open as well as params for the draw function</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#PopupFrames.new_popup">PopupFrames.new_popup ([name])</a></td>
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<td class="summary">Creates a new popup frame define</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#PopupFrames._prototype:set_default_open_time">PopupFrames._prototype:set_default_open_time (amount)</a></td>
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<td class="summary">Sets the default open time for the popup, will be used if non is provided with open</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#PopupFrames._prototype:open">PopupFrames._prototype:open (player[, open_time], ...)</a></td>
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<td class="summary">Opens this define for a player, can be given open time and any other params for the draw function</td>
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</tr>
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</table>
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<h2><a href="#Fields">Fields</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#PopupFrames.close_progress">PopupFrames.close_progress</a></td>
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<td class="summary">Progress bar which when depleaded will close the popup frame</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#PopupFrames.close_button">PopupFrames.close_button</a></td>
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<td class="summary">A button which can be used to close the gui before the timer runs out</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "PopupFrames.get_flow"></a>
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<strong>PopupFrames.get_flow (player)</strong>
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</dt>
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<dd>
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Gets the left flow that contains the popup frames
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">player</span>
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<span class="types"><span class="type">LuaPlayer</span></span>
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the player to get the flow for
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">LuaGuiElement</span></span>
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the left flow that contains the popup frames
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</ol>
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</dd>
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<dt>
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<a name = "PopupFrames.open"></a>
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<strong>PopupFrames.open (define_name, player[, open_time], ...)</strong>
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</dt>
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<dd>
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Opens a popup for the player, can give the amount of time it is open as well as params for the draw function
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">define_name</span>
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<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
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the name of the define that you want to open for the player
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</li>
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<li><span class="parameter">player</span>
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<span class="types"><span class="type">LuaPlayer</span></span>
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the player to open the popup for
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</li>
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<li><span class="parameter">open_time</span>
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<span class="types"><span class="type">number</span></span>
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the minimum number of ticks you want the popup open for, 0 means no limit, nil will take default
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(<em>optional</em>)
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</li>
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<li><span class="parameter">...</span>
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<span class="types"><span class="type">any</span></span>
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the other params that you want to pass to your on_draw event
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">LuaGuiElement</span></span>
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the frame that was drawn, the inner gui flow which contains the content
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</ol>
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</dd>
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<dt>
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<a name = "PopupFrames.new_popup"></a>
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<strong>PopupFrames.new_popup ([name])</strong>
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</dt>
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<dd>
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Creates a new popup frame define
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">name</span>
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<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
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the optional debug name that can be added
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(<em>optional</em>)
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.5">table</a></span>
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the new popup frame define
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</ol>
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</dd>
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<dt>
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<a name = "PopupFrames._prototype:set_default_open_time"></a>
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<strong>PopupFrames._prototype:set_default_open_time (amount)</strong>
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</dt>
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<dd>
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Sets the default open time for the popup, will be used if non is provided with open
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">amount</span>
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<span class="types"><span class="type">number</span></span>
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the number of ticks, by default, the popup will be open for
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.5">table</a></span>
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the define to allow for chaining
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</ol>
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</dd>
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<dt>
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<a name = "PopupFrames._prototype:open"></a>
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<strong>PopupFrames._prototype:open (player[, open_time], ...)</strong>
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</dt>
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<dd>
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Opens this define for a player, can be given open time and any other params for the draw function
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">player</span>
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<span class="types"><span class="type">LuaPlayer</span></span>
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the player to open the popup for
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</li>
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<li><span class="parameter">open_time</span>
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<span class="types"><span class="type">number</span></span>
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the minimum number of ticks you want the popup open for, 0 means no limit, nil will take default
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(<em>optional</em>)
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</li>
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<li><span class="parameter">...</span>
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<span class="types"><span class="type">any</span></span>
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the other params that you want to pass to your on_draw event
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">LuaGuiElement</span></span>
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the frame that was drawn, the inner gui flow which contains the content
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</ol>
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</dd>
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</dl>
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<h2><a name="Fields"></a>Fields</h2>
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<dl class="function">
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<dt>
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<a name = "PopupFrames.close_progress"></a>
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<strong>PopupFrames.close_progress</strong>
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</dt>
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<dd>
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Progress bar which when depleaded will close the popup frame
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</dd>
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<dt>
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<a name = "PopupFrames.close_button"></a>
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<strong>PopupFrames.close_button</strong>
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</dt>
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<dd>
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A button which can be used to close the gui before the timer runs out
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</dd>
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</dl>
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</div> <!-- id="content" -->
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.3</a></i>
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<i style="float:right;">Last updated 2019-05-29 22:30:49 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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</html>
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