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factorio-scenario-ExpCluster/doc/modules/ExpGamingCore.Gui.Popup.html
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<h1>ldoc</h1>
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<h2>Contents</h2>
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<li><a href="#Functions">Functions</a></li>
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<h2>Modules</h2>
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<li><a href="../modules/FSM.html">FSM</a></li>
<li><a href="../modules/ExpGamingCore.Command.html">ExpGamingCore.Command</a></li>
<li><a href="../modules/ExpGamingCore.Gui.html">ExpGamingCore.Gui</a></li>
<li><a href="../modules/ExpGamingCore.Gui.Center.html">ExpGamingCore.Gui.Center</a></li>
<li><a href="../modules/ExpGamingCore.Gui.Inputs.html">ExpGamingCore.Gui.Inputs</a></li>
<li><a href="../modules/ExpGamingCore.Gui.Left.html">ExpGamingCore.Gui.Left</a></li>
<li><strong>ExpGamingCore.Gui.Popup</strong></li>
<li><a href="../modules/ExpGamingCore.Gui.Test.html">ExpGamingCore.Gui.Test</a></li>
<li><a href="../modules/ExpGamingCore.Gui.Toolbar.html">ExpGamingCore.Gui.Toolbar</a></li>
<li><a href="../modules/ExpGamingCore.Role.html">ExpGamingCore.Role</a></li>
<li><a href="../modules/ExpGamingCore.Server.html">ExpGamingCore.Server</a></li>
<li><a href="../modules/ExpGamingCore.Sync.html">ExpGamingCore.Sync</a></li>
<li><a href="../modules/ExpGamingLib.html">ExpGamingLib</a></li>
<li><a href="../modules/StdLib.Color.html">StdLib.Color</a></li>
<li><a href="../modules/StdLib.Game.html">StdLib.Game</a></li>
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<h1>Module <code>ExpGamingCore.Gui.Popup</code></h1>
<p>Adds a location for popups which can be dismissed by a player and created from other scripts</p>
<p></p>
<h3>Info:</h3>
<ul>
<li><strong>License</strong>: https://github.com/explosivegaming/scenario/blob/master/LICENSE</li>
<li><strong>Author</strong>: Cooldude2606</li>
</ul>
<h2><a href="#Functions">Functions</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#_comment">_comment ()</a></td>
<td class="summary">This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module</td>
</tr>
<tr>
<td class="name" nowrap><a href="#add">add (obj)</a></td>
<td class="summary">Used to add a popup gui style</td>
</tr>
<tr>
<td class="name" nowrap><a href="#open">open (style, data[, players=game.connected_players])</a></td>
<td class="summary">Use to open a popup for these players</td>
</tr>
</table>
<br/>
<br/>
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
<dl class="function">
<dt>
<a name = "_comment"></a>
<strong>_comment ()</strong>
</dt>
<dd>
This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module
</dd>
<dt>
<a name = "add"></a>
<strong>add (obj)</strong>
</dt>
<dd>
Used to add a popup gui style
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">obj</span>
this is what will be made, needs a name and a draw function(root_frame,data)
</li>
</ul>
<h3>Returns:</h3>
<ol>
the object that is made to... well idk but for the future
</ol>
<h3>Usage:</h3>
<ul>
<pre class="example">Gui.left.add{name=<span class="string">'foo'</span>,caption=<span class="string">'Foo'</span>,draw=<span class="keyword">function</span>}</pre>
</ul>
</dd>
<dt>
<a name = "open"></a>
<strong>open (style, data[, players=game.connected_players])</strong>
</dt>
<dd>
Use to open a popup for these players
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">style</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
this is the name you gave to the popup when added
</li>
<li><span class="parameter">data</span>
this is the data that is sent to the draw function
</li>
<li><span class="parameter">players</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.2/manual.html#6.5">table</a></span>
the players to open the popup for
(<em>default</em> game.connected_players)
</li>
</ul>
<h3>Usage:</h3>
<ul>
<pre class="example">Gui.popup.open(<span class="string">'ban'</span>,<span class="keyword">nil</span>,{player=<span class="number">1</span>,reason=<span class="string">'foo'</span>})</pre>
</ul>
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