Files
factorio-scenario-ExpCluster/modules/commands/rainbow.lua
Cooldude2606 0499ad35ab Dependenices
2019-07-22 17:38:56 +01:00

54 lines
1.8 KiB
Lua

local Commands = require 'expcore.commands' --- @dep expcore.commands
local format_chat_colour = ext_require('expcore.common','format_chat_colour') --- @dep expcore.common
local function step_component(c1,c2)
if c1 < 0 then
return 0,c2+c1
elseif c1 > 1 then
return 1,c2-c1+1
else
return c1,c2
end
end
local function step_color(color)
color.r,color.g = step_component(color.r,color.g)
color.g,color.b = step_component(color.g,color.b)
color.b,color.r = step_component(color.b,color.r)
color.r = step_component(color.r,0)
return color
end
local function next_color(color,step)
step = step or 0.1
local new_color = {r=0,g=0,b=0}
if color.b == 0 and color.r ~= 0 then
new_color.r = color.r-step
new_color.g = color.g+step
elseif color.r == 0 and color.g ~= 0 then
new_color.g = color.g-step
new_color.b = color.b+step
elseif color.g == 0 and color.b ~= 0 then
new_color.b = color.b-step
new_color.r = color.r+step
end
return step_color(new_color)
end
Commands.new_command('rainbow','Sends an rainbow message in the chat')
:add_param('message',false) -- action that is done by the player, just text its meaningless
:enable_auto_concat()
:register(function(player,message,raw)
local player_name = player and player.name or '<Server>'
local player_color = player and player.color or nil
local color_step = 3/message:len()
if color_step > 1 then color_step = 1 end
local current_color = {r=1,g=0,b=0}
local output = format_chat_colour(player_name..': ',player_color)
output = output..message:gsub('%S',function(letter)
local rtn = format_chat_colour(letter,current_color)
current_color = next_color(current_color,color_step)
return rtn
end)
game.print(output)
end)