Files
factorio-scenario-ExpCluster/config/chat_reply.lua
Cooldude2606 0499ad35ab Dependenices
2019-07-22 17:38:56 +01:00

66 lines
2.9 KiB
Lua

--- This file defines the different triggers for the chat bot
local format_time = ext_require('expcore.common','format_time') --- @dep expcore.common
return {
allow_command_prefix_for_messages = true, -- when true any message trigger will print to all player when prefixed
messages = { -- will trigger when ever the word is said
['discord']={'info.discord'},
['expgaming']={'info.website'},
['website']={'info.website'},
['wiki']={'info.wiki'},
['status']={'info.status'},
['github']={'info.github'},
['command']={'info.custom-commands'},
['commands']={'info.custom-commands'},
['softmod']={'info.softmod'},
['script']={'info.softmod'},
['loop']={'chat-bot.loops'},
['loops']={'chat-bot.loops'},
['rhd']={'chat-bot.lhd'},
['lhd']={'chat-bot.lhd'},
['roundabout']={'chat-bot.loops'},
['roundabouts']={'chat-bot.loops'},
['redmew']={'chat-bot.redmew'},
['afk']=function(player)
local max=player
for _,next_player in pairs(game.connected_players) do
if max.afk_time < next_player.afk_time then
max=next_player
end
end
return {'chat-bot.afk',max.name,format_time(max.afk_time,{minutes=true,seconds=true,long=true})}
end,
['players']=function()
return {'chat-bot.players',#game.players}
end,
['online']=function()
return {'chat-bot.players-online',#game.connected_players}
end,
['time']=function()
return {'chat-bot.map-time',format_time(game.tick,{days=true,hours=true,minutes=true,seconds=true,long=true})}
end,
},
command_admin_only = false, -- when true will only allow chat commands for admins
command_permission = 'command/chat-bot', -- the permission used to allow command prefixes
command_prefix = '!', -- prefix used for commands below and to print to all players (if enabled above)
commands = { -- will trigger only when command prefix is given
['dev']={'chat-bot.not-real-dev'},
['blame']=function(player)
local names = {'Cooldude2606','arty714','badgamernl', 'mark9064', 'aldldl', 'Drahc_pro',player.name}
for _,next_player in pairs(game.connected_players) do
names[#names + 1] = next_player.name
end
return {'chat-bot.blame',table.get_random_dictionary_entry(names)}
end,
['magic']={'chat-bot.magic'},
['aids']={'chat-bot.aids'},
['riot']={'chat-bot.riot'},
['lenny']={'chat-bot.lenny'},
['hodor']=function()
local options = {'?','.','!','!!!'}
return {'chat-bot.hodor',table.get_random_dictionary_entry(options)}
end,
['evolution']=function()
return {'chat-bot.current-evolution',string.format('%.2f',game.forces['enemy'].evolution_factor)}
end,
}
}