mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-28 03:55:23 +09:00
218 lines
6.9 KiB
Lua
218 lines
6.9 KiB
Lua
--[[
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Explosive Gaming
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This file can be used with permission but this and the credit below must remain in the file.
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Contact a member of management on our discord to seek permission to use our code.
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Any changes that you may make to the code are yours but that does not make the script yours.
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Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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local poll_time_out = 90 -- this is in seconds
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local function _polls(reset)
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global.addons = not reset and global.addons or {}
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global.addons.polls = not reset and global.addons.polls or {active={},old={}}
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return global.addons.polls
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end
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local function _poll_end(uuid)
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local poll = _polls().active[poll.uuid]
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if not poll then return end
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for index,answer in pairs(poll.answers) do
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local _result = #poll.votes[index] or 0
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poll.votes[index] = _result
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end
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local uuid = poll.uuid
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poll.uuid = nil
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poll.answers = nil
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poll.voted = nil
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table.insert(_polls().old,poll)
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_polls().active[uuid] = nil
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end
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local function _poll_data(question,answers)
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local poll = {
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uuid=Server.new_uuid(),
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question=question,
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answers=answers or {'None'},
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votes={},
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voted={}
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}
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Server.new_thread{
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data={poll_uuid=poll.uuid},
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timeout=poll_time_out*60
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}:on_event('timeout',function(self)
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local uuid = self.data.poll_uuid
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_poll_end(uuid)
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end)
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_polls().active[poll.uuid]=poll
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return poll.uuid
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end
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local function _opptions(player,root_frame)
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local opptions = {'Please Select An Opption'}
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local uuid = root_frame.name
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local poll = _polls().active[uuid]
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if not poll then return {'Invalid Poll'} end
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for _,answer in pairs(poll.answers) do
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table.insert(opptions,answer)
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end
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return opptions
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end
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local opption_drop_down = Gui.inputs.add_drop_down('opption-drop-down-polls',_opptions,1,function(player,selected,items,element)
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local uuid = element.parent.name
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local poll = _polls().active[uuid]
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if not poll then return end
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if poll.voted[player.index] and poll.voted[player.index] > 1 then
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local old_vote = poll.voted[player.index]
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poll.votes[old_vote] = poll.votes[old_vote]-1
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end
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if element.selected_index > 1 then
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poll.votes[element.selected_index-1] = poll.votes[element.selected_index-1] + 1
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end
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poll.voted[player.index]=element.selected_index
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element.parent.answer.caption = 'Your Answer: '..selected
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end)
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local prev = Gui.inputs.add{
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type='button',
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name='prev-poll',
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caption='utility/hint_arrow_right'
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}:on_event('click',function(event)
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local parent = event.element.parent
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local index = parent.parent.current_index.caption
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local _index = tonumber(index)-1
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if _index < 1 then _index = #_polls().old end
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parent.parent.current_index.caption = _index
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draw_poll(parent.parent.poll_area)
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end)
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local next = Gui.inputs.add{
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type='button',
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name='next-poll',
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caption='utility/hint_arrow_left'
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}:on_event('click',function(event)
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local parent = event.element.parent
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local index = parent.parent.current_index.caption
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local _index = tonumber(index)+1
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if _index > #_polls().old then _index = 1 end
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parent.parent.current_index.caption = _index
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draw_poll(parent.parent.poll_area)
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end)
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-- this function from redmew, would take too much to make a better one
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local function poll_assembler(frame)
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frame.clear()
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local frame_table = frame.add { type = 'table', name = 'table_poll_assembler', column_count = 2 }
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frame_table.add { type = 'label', caption = 'Question:' }
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frame_table.add { type = 'textfield', name = 'textfield_question', text = '' }
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frame_table.add { type = 'label', caption = 'Answer #1:' }
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frame_table.add { type = 'textfield', name = 'textfield_answer_1', text = '' }
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frame_table.add { type = 'label', caption = 'Answer #2:' }
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frame_table.add { type = 'textfield', name = 'textfield_answer_2', text = '' }
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frame_table.add { type = 'label', caption = 'Answer #3:' }
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frame_table.add { type = 'textfield', name = 'textfield_answer_3', text = '' }
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frame_table.add { type = 'label', caption = '' }
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end
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local create_poll = Gui.inputs.add{
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type='button',
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name='create-poll',
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caption='utility/add'
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}:on_event('click',function(event)
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local parent = event.element.parent
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if event.element.caption == 'utility/enter' then
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local inputs = parent.pool_area.table_poll_assembler
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local uuid = _poll_data(inputs.textfield_question,{
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inputs.textfield_answer_1,
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inputs.textfield_answer_2,
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inputs.textfield_answer_3
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})
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Gui.popup.open('polls',{uuid=uuid})
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else
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event.element.caption = 'utility/enter'
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poll_assembler(parent.parent.poll_area)
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end
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end)
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local function draw_poll(frame)
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frame.clear()
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local index = frame.parent.current_index.caption
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local poll = _polls().old[index]
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if not poll then
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frame.add{
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type='label',
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caption={'polls.no-poll'}
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}
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return
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end
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frame.add{
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type='label',
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caption='Question: '..poll.question
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}
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for answer,votes in pairs(poll.answers) do
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frame.add{
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type='label',
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caption=answer..') '..votes
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}
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end
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end
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Gui.popup.add{
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name='polls',
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caption={'polls.name'},
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draw=function(frame,data)
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frame.style.right_padding = 5
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frame.style.bottom_padding = 5
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local uuid = data.uuid
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local poll = _polls().active[uuid]
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if not poll then return end
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local flow = frame.add{
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type='flow',
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name=uuid,
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direction='vertical'
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}
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flow.add{type='label',caption='Question: '..poll.question}
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flow.add{type='label',name='answer',caption='Your Answer: None'}
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opption_drop_down:draw(flow)
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flow.add{type='lable',caption={'polls.auto-update'}}.style.font_size = 8
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end
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}:add_left{
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caption='utility/item_editor_icon',
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tooltip={'polls.tooltip'},
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draw=function(frame)
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frame.add{
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type='lable',
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name='current_index',
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cpation=1
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}.style.visible = false
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local title = frame.add{
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type='flow',
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name='title'
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}
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local btn = prev:draw(title)
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btn.style.width = 30
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btn.style.height = 30
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title.add{
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type='label',
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caption='Viewing Poll: 1',
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style='caption_label'
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}
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local btn = next:draw(title)
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btn.style.width = 30
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btn.style.height = 30
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if Ranking.get_rank(frame.player_index):allowed('create-poll') then
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local btn = create_poll:draw(title)
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btn.style.width = 30
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btn.style.height = 30
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end
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local flow = frame.add{
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type='flow',
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name='poll_area',
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direction='vertical'
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}
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draw_poll(flow)
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end
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} |