Modules

expcore.guiparts.center Adds a new obj to the center gui
expcore.guiparts.inputs Sets the input to trigger on an certain event
expcore.guiparts.left Used to add a left gui frame
expcore.guiparts.popup Used to add a popup gui style
expcore.guiparts.toolbar Add a button to the toolbar, ranks need to be allowed to use these buttons if ranks is preset
expcore.commands Uses a commands data to return the inputs as a string
expcore.gui Add a white bar to any gui frame
expcore.ranking Returns a rank object given a player or rank name
expcore.server Returns a un-used uuid (better system needed)
expcore.sync Used as a faster way to get to the ranking function, overrides previous
FSM Factorio Softmod Manager
modules.expgaminglib.control Loads a table into _G even when sandboxed; will not overwrite values or append to tables; will not work during runtime to avoid desyncs
defines.color A defines module for retrieving colors by name.
Game The game module.
string Extends Lua 5.2 string.
table Extends Lua 5.2 table.
defines.time A defines module for retrieving the number of ticks in 1 unit of time.

Scripts

control.lua Root Script File
index.lua Used to index the files to be loaded
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