return { admin_as_active = true, --- @setting admin_as_active When true admins will be treated as active regardless of afk time trust_as_active = true, --- @setting trust_as_active When true trusted players (by playtime) will be treated as active regardless of afk time active_role = "Veteran", --- @setting active_role When not nil a player with this role will be treated as active regardless of afk time afk_time = 3600 * 10, --- @setting afk_time The time in ticks that must pass for a player to be considered afk kick_time = 3600 * 30, --- @setting kick_time The time in ticks that must pass without any active players for all players to be kicked trust_time = 3600 * 60 * 10, --- @setting trust_time The time in ticks that a player must be online for to count as trusted update_time = 3600 * 30, --- @setting update_time How often in ticks the script checks for active players }