--[[-- Commands Module - Teleport - Adds a command that allows players to teleport to other players @commands Teleport ]] local Commands = require 'expcore.commands' --- @dep expcore.commands require 'config.expcore.command_general_parse' local function teleport(from_player, to_player) local surface = to_player.surface local position = surface.find_non_colliding_position('character', to_player.position, 32, 1) if not position then return false end -- return false if no new position if from_player.driving then from_player.driving = false end -- kicks a player out a vehicle if in one from_player.teleport(position, surface) return true end --- Teleports a player to another player. -- @command teleport -- @tparam LuaPlayer from_player the player that will be teleported, must be alive -- @tparam LuaPlayer to_player the player to teleport to, must be online (if dead goes to where they died) Commands.new_command('teleport', 'Teleports a player to another player.') :add_param('from_player', false, 'player-alive') :add_param('to_player', false, 'player-online') :add_alias('tp') :set_flag('admin_only') :register(function(_, from_player, to_player) if from_player.index == to_player.index then -- return if attempting to teleport to self return Commands.error{'expcom-tp.to-self'} end if not teleport(from_player, to_player) then -- return if the teleport failed return Commands.error{'expcom-tp.no-position-found'} end end) --- Teleports a player to you. -- @command bring -- @tparam LuaPlayer player the player that will be teleported, must be alive Commands.new_command('bring', 'Teleports a player to you.') :add_param('player', false, 'player-alive') :set_flag('admin_only') :register(function(player, from_player) if from_player.index == player.index then -- return if attempting to teleport to self return Commands.error{'expcom-tp.to-self'} end if not teleport(from_player, player) then -- return if the teleport failed return Commands.error{'expcom-tp.no-position-found'} end end) --- Teleports you to a player. -- @command goto -- @tparam LuaPlayer player the player to teleport to, must be online (if dead goes to where they died) Commands.new_command('goto', 'Teleports you to a player.') :add_param('player', false, 'player-online') :add_alias('tp-me', 'tpme') :set_flag('admin_only') :register(function(player, to_player) if to_player.index == player.index then -- return if attempting to teleport to self return Commands.error{'expcom-tp.to-self'} end if not teleport(player, to_player) then -- return if the teleport failed return Commands.error{'expcom-tp.no-position-found'} end end)