--[[ Explosive Gaming This file can be used with permission but this and the credit below must remain in the file. Contact a member of management on our discord to seek permission to use our code. Any changes that you may make to the code are yours but that does not make the script yours. Discord: https://discord.gg/r6dC2uK ]] --Please Only Edit Below This Line----------------------------------------------------------- local function homes(reset) global.addons = not reset and global.addons or {} global.addons.homes = not reset and global.addons.homes or {} return global.addons.homes end commands.add_command('set-home', 'Set Your Home Possition', {}, function(event,args) local player = Game.get_player(event) if not homes()[player.index] then homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end homes()[player.index][1] = player.position player_return('Home set at: ('..math.floor(player.position.x)..','..math.floor(player.position.y)..')') end) commands.add_command('home', 'Goto you home possition', {}, function(event,args) local player = Game.get_player(event) if not homes()[player.index] then homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end homes()[player.index][2] = player.position player.teleport(player.surface.find_non_colliding_position('player',homes()[player.index][1],32,1),player.surface) end) commands.add_command('return', 'Goto where you were before using /home', {}, function(event,args) local player = Game.get_player(event) if not homes()[player.index] then homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end local _temp = player.position player.teleport(player.surface.find_non_colliding_position('player',homes()[player.index][2],32,1),player.surface) homes()[player.index][2] = _temp end)