--- Stores the language used to join the server -- @data Language local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data local LocalLanguage = PlayerData.Statistics:combine("LocalLanguage") LocalLanguage:set_default("Unknown") local function set_locale(event) local player = game.players[event.player_index] LocalLanguage:set(player, player.locale) end --- Set the players language when they join and change language Event.add(defines.events.on_player_created, set_locale) Event.add(defines.events.on_player_joined_game, set_locale) Event.add(defines.events.on_player_locale_changed, set_locale)