--[[-- Commands Module - Rainbow - Adds a command that prints your message in rainbow font @commands Rainbow ]] local ExpUtil = require("modules/exp_util") local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands local format_chat_colour = ExpUtil.format_rich_text_color --- @dep expcore.common local function step_component(c1, c2) if c1 < 0 then return 0, c2 + c1 elseif c1 > 1 then return 1, c2 - c1 + 1 else return c1, c2 end end local function step_color(color) color.r, color.g = step_component(color.r, color.g) color.g, color.b = step_component(color.g, color.b) color.b, color.r = step_component(color.b, color.r) color.r = step_component(color.r, 0) return color end local function next_color(color, step) step = step or 0.1 local new_color = { r = 0, g = 0, b = 0 } if color.b == 0 and color.r ~= 0 then new_color.r = color.r - step new_color.g = color.g + step elseif color.r == 0 and color.g ~= 0 then new_color.g = color.g - step new_color.b = color.b + step elseif color.g == 0 and color.b ~= 0 then new_color.b = color.b - step new_color.r = color.r + step end return step_color(new_color) end --- Sends an rainbow message in the chat -- @command rainbow -- @tparam string message the message that will be printed in chat Commands.new_command("rainbow", { "expcom-rainbow.description" }, "Sends an rainbow message in the chat") :add_param("message", false) :enable_auto_concat() :register(function(player, message) local player_name = player and player.name or "" local player_color = player and player.color or nil local color_step = 3 / message:len() if color_step > 1 then color_step = 1 end local current_color = { r = 1, g = 0, b = 0 } local output = format_chat_colour(player_name .. ": ", player_color) output = output .. message:gsub("%S", function(letter) local rtn = format_chat_colour(letter, current_color) current_color = next_color(current_color, color_step) return rtn end) game.print(output) end)