--[[-- Commands Module - Jail - Adds a commands that allow admins to jail and unjail @commands Jail ]] local ExpUtil = require("modules/exp_util") local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands local Jail = require("modules.exp_legacy.modules.control.jail") --- @dep modules.control.jail local format_player_name = ExpUtil.format_player_name_locale --- @dep expcore.common require("modules.exp_legacy.config.expcore.command_role_parse") --- Puts a player into jail and removes all other roles. -- @command jail -- @tparam LuaPlayer player the player that will be jailed -- @tparam[opt] string reason the reason why the player is being jailed Commands.new_command("jail", { "expcom-jail.description-jail" }, "Puts a player into jail and removes all other roles.") :add_param("player", false, "player-role") :add_param("reason", true) :enable_auto_concat() :register(function(player, action_player, reason) reason = reason or "Non Given." local action_player_name_color = format_player_name(action_player) local by_player_name_color = format_player_name(player) local player_name = player and player.name or "" if Jail.jail_player(action_player, player_name, reason) then game.print{ "expcom-jail.give", action_player_name_color, by_player_name_color, reason } else return Commands.error{ "expcom-jail.already-jailed", action_player_name_color } end end) --- Removes a player from jail. -- @command unjail -- @tparam LuaPlayer the player that will be unjailed Commands.new_command("unjail", { "expcom-jail.description-unjail" }, "Removes a player from jail.") :add_param("player", false, "player-role") :add_alias("clear-jail", "remove-jail") :enable_auto_concat() :register(function(player, action_player) local action_player_name_color = format_player_name(action_player) local by_player_name_color = format_player_name(player) local player_name = player and player.name or "" if Jail.unjail_player(action_player, player_name) then game.print{ "expcom-jail.remove", action_player_name_color, by_player_name_color } else return Commands.error{ "expcom-jail.not-jailed", action_player_name_color } end end)