--[[-- Commands Module - Reports - Adds a commands that allow players to report other players @commands Reports ]] local Roles = require 'expcore.roles' --- @dep expcore.roles local Commands = require 'expcore.commands' --- @dep expcore.commands local Reports = require 'modules.control.reports' --- @dep modules.control.reports local format_chat_player_name = _C.format_chat_player_name--- @dep expcore.common require 'config.expcore.command_general_parse' --- Reports a player and notifies moderators -- @command report -- @tparam LuaPlayer player the player to report, some players are immune -- @tparam string reason the reason the player is being reported Commands.new_command('report','Reports a player and notifies moderators') :add_param('player',false,function(input,player,reject) input = Commands.parse('player',input,player,reject) if not input then return end if Roles.player_has_flag(input,'report-immune') then return reject{'expcom-report.player-immune'} else return input end end) :add_param('reason',false) :add_alias('report-player') :enable_auto_concat() :register(function(player,action_player,reason,raw) local action_player_name_color = format_chat_player_name(action_player) local by_player_name_color = format_chat_player_name(player) if Reports.report_player(action_player,player.name,reason) then game.print{'expcom-report.non-admin',action_player_name_color,reason} Roles.print_to_roles_higher('Trainee',{'expcom-report.admin',action_player_name_color,by_player_name_color,reason}) else return Commands.error{'expcom-report.already-reported'} end end) --- Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them. -- @command get-reports -- @tparam LuaPlayer player the player to get the report for Commands.new_command('get-reports','Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.') :add_param('player',true,'player') :add_alias('reports','list-reports') :register(function(player,action_player,raw) if action_player then local reports = Reports.get_reports(action_player) local action_player_name_color = format_chat_player_name(action_player) Commands.print{'expcom-report.player-report-title',action_player_name_color} for player_name,reason in pairs(reports) do local by_player_name_color = format_chat_player_name(player_name) Commands.print{'expcom-report.list',by_player_name_color,reason} end else local user_reports = Reports.user_reports Commands.print{'expcom-report.player-count-title'} for player_name,reports in pairs(user_reports) do local player_name_color = format_chat_player_name(player_name) local report_count = Reports.count_reports(player_name) Commands.print{'expcom-report.list',player_name_color,report_count} end end end) --- Clears all reports from a player or just the report from one player. -- @command clear-reports -- @tparam LuaPlayer player the player to clear the report(s) from -- @tparam[opt=all] LuaPlayer from-player remove only the report made by this player Commands.new_command('clear-reports','Clears all reports from a player or just the report from one player.') :add_param('player',false,'player') :add_param('from-player',true,'player') :register(function(player,action_player,from_player,raw) if from_player then if not Reports.remove_report(action_player,from_player.name,player.name) then return Commands.error{'expcom-report.not-reported'} end else if not Reports.remove_all(action_player,player.name) then return Commands.error{'expcom-report.not-reported'} end end local action_player_name_color = format_chat_player_name(action_player) local by_player_name_color = format_chat_player_name(player) game.print{'expcom-report.removed',action_player_name_color,by_player_name_color} end)