--[[-- Commands Module - Spawn - Adds a command that allows players to teleport to their spawn point @commands Spawn ]] local Commands = require 'expcore.commands' --- @dep expcore.commands local Roles = require 'expcore.roles' --- @dep expcore.roles local function teleport(player) local surface = player.surface local spawn = player.force.get_spawn_position(surface) local position = surface.find_non_colliding_position('character', spawn, 32, 1) if not position then return false end if player.driving then player.driving = false end -- kicks a player out a vehicle if in one player.teleport(position, surface) return true end --- Teleport to spawn -- @command go-to-spawn -- @tparam[opt=self] LuaPlayer player the player to teleport to their spawn point Commands.new_command('go-to-spawn', 'Teleport to spawn') :add_param('player', true, 'player-role-alive') :set_defaults{ player=function(player) if player.connected and player.character and player.character.health > 0 then return player end end } :add_alias('spawn', 'tp-spawn') :register(function(player, action_player) if not action_player then return Commands.error{'expcom-spawn.unavailable'} elseif action_player == player then if not teleport(player) then return Commands.error{'expcom-spawn.unavailable'} end elseif Roles.player_allowed(player, 'command/go-to-spawn/always') then if not teleport(action_player) then return Commands.error{'expcom-spawn.unavailable'} end else return Commands.error{'expcore-commands.unauthorized'} end end)