Modules
| FSM | Factorio Softmod Manager |
| ExpGamingCore.Commands | A full ranking system for factorio. |
| modules.expgamingcore.gui.guiparts.center | Adds a new obj to the center gui |
| modules.expgamingcore.gui.guiparts.inputs | Sets the input to trigger on an certain event |
| modules.expgamingcore.gui.guiparts.left | Used to add a left gui frame |
| modules.expgamingcore.gui.guiparts.popup | Used to add a popup gui style |
| modules.expgamingcore.gui.guiparts.toolbar | Add a button to the toolbar, ranks need to be allowed to use these buttons if ranks is preset |
| modules.expgamingcore.gui.control | Add a white bar to any gui frame |
| ExpGamingCore.Ranking | A full ranking system for factorio. |
| ExpGamingCore.Server | Adds a thread system and event listening and a admin bypass (recommend to disable /c and use optional /interface) |
| ExpGamingCore.Sync | Allows syncing with an outside server and info panle. |
| ExpGamingLib | Adds some common functions used though out all ExpGaming modules |
| StdLib.Color | A defines module for retrieving colors by name. |
| StdLib.Game | The game module. |
| StdLib.String | Extends Lua 5.2 string. |
| StdLib.Table | Extends Lua 5.2 table. |
| StdLib.Time | A defines module for retrieving the number of ticks in 1 unit of time. |