--- This file contains all the different settings for the autofill system and gui -- @config Autofill local table = require 'overrides.table' -- @dep overrides.table local config = { -- General config icon = 'item/piercing-rounds-magazine', -- @setting icon that will be used for the toolbar categories = { ammo = 'ammo', fuel = 'fuel', shell = 'shell' }, entities = { car = 'car', tank = 'tank', spidertron = 'spidertron', locomotive = 'locomotive', gun_turret = 'gun-turret', burner_mining_drill = 'burner-mining-drill', stone_furnace = 'stone-furnace', steel_furnace = 'steel-furnace' }, default_entities = {} } local default_categories = { { category = config.categories.ammo, entity = {config.entities.car, config.entities.tank, config.entities.gun_turret}, inv = {defines.inventory.car_ammo, defines.inventory.turret_ammo}, items = { { name = 'uranium-rounds-magazine', amount = 10, enabled = false }, { name = 'piercing-rounds-magazine', amount = 10, enabled = false }, { name = 'firearm-magazine', amount = 10, enabled = false }, } }, { category = config.categories.ammo, entity = {config.entities.tank}, inv = {defines.inventory.car_ammo}, items = { { name = 'flamethrower-ammo', amount = 10, enabled = false }, } }, { category = config.categories.shell, entity = {config.entities.tank}, inv = {defines.inventory.car_ammo}, items = { { name = 'cannon-shell', amount = 10, enabled = false }, { name = 'explosive-cannon-shell', amount = 10, enabled = false }, { name = 'uranium-cannon-shell', amount = 10, enabled = false }, { name = 'explosive-uranium-cannon-shell', amount = 10, enabled = false }, } }, { category = config.categories.ammo, entity = {config.entities.spidertron}, inv = {defines.inventory.car_ammo}, items = { { name = 'rocket', amount = 10, enabled = false }, { name = 'explosive-rocket', amount = 10, enabled = false }, { name = 'atomic-bomb', amount = 10, enabled = false }, } }, { category = config.categories.fuel, entity = {config.entities.car, config.entities.tank, config.entities.locomotive, config.entities.burner_mining_drill, config.entities.stone_furnace, config.entities.steel_furnace}, inv = {defines.inventory.fuel}, items = { { name = 'nuclear-fuel', amount = 10, enabled = false }, { name = 'rocket-fuel', amount = 10, enabled = false }, { name = 'solid-fuel', amount = 10, enabled = false }, { name = 'coal', amount = 10, enabled = false }, } } } local function get_items_by_inv(entity, inv) local items = entity.items for _, category in pairs(default_categories) do if table.contains(category.entity, entity.entity) then if table.contains(category.inv, inv) then for _, item in pairs(category.items) do items[item.name] = { entity = entity.entity, category = category.category, inv = inv, name = item.name, amount = item.amount, enabled = item.enabled } end end end end return items end local function generate_default_setting(entity_name, inv, enabled) if not config.default_entities[entity_name] then config.default_entities[entity_name] = { entity = entity_name, enabled = enabled, items = {} } end get_items_by_inv(config.default_entities[entity_name], inv) end generate_default_setting(config.entities.car, defines.inventory.fuel, true) generate_default_setting(config.entities.car, defines.inventory.car_ammo, true) generate_default_setting(config.entities.locomotive, defines.inventory.fuel, true) generate_default_setting(config.entities.tank, defines.inventory.fuel, true) generate_default_setting(config.entities.tank, defines.inventory.car_ammo, true) generate_default_setting(config.entities.spidertron, defines.inventory.car_ammo, true) generate_default_setting(config.entities.gun_turret, defines.inventory.turret_ammo, true) generate_default_setting(config.entities.burner_mining_drill, defines.inventory.fuel, true) generate_default_setting(config.entities.stone_furnace, defines.inventory.fuel, true) generate_default_setting(config.entities.steel_furnace, defines.inventory.fuel, true) return config