--- Adds a kick function to the admin function set. -- @module ExpGamingAdmin.Kick@4.0.0 -- @author Cooldude2606 -- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE -- @alais ThisModule -- Module Require local Admin = require('ExpGamingAdmin.AdminLib@^4.0.0') local AdminGui = require('ExpGamingAdmin.Gui@^4.0.0') local Server = require('ExpGamingCore.Server@^4.0.0') local Game = require('FactorioStdLib.Game@^0.8.0') local Color -- FactorioStdLib.Color@^0.8.0 local Sync -- ExpGamingCore.Sync@^4.0.0 -- Module Define local module_verbose = false local ThisModule = { on_init=function() if loaded_modules['ExpGamingCore.Sync@^4.0.0'] then Sync = require('ExpGamingCore.Sync@^4.0.0') end if loaded_modules['FactorioStdLib.Color@^0.8.0'] then Color = require('FactorioStdLib.Color@^0.8.0') end end } -- Function Define AdminGui.add_button('Kick','utility/warning_icon',{'ExpGamingAdmin.tooltip-kick'},function(player,byPlayer) Admin.open(byPlayer,player,'Kick') end) function Admin.kick(player,by_player,reason) local player = Game.get_player(player) local by_player_name = Game.get_player(by_player) and Game.get_player(by_player).name or '' local reason = Admin.create_reason(reason,by_player_name) if Sync then Sync.emit_embeded{ title='Player Kick', color=Color.to_hex(defines.textcolor.high), description='There was a player kicked.', ['Player:']='<>'..player.name, ['By:']='<>'..by_player_name, ['Reason:']=reason } end if Admin.move_inventory then Admin.move_inventory(player) end Server.interface(game.kick_player,true,player,reason) end Admin.add_action('Kick',Admin.kick) -- Module Return return ThisModule