local Sync = require('ExpGamingCore.Sync') local data = global['ExpGamingInfo.Science'] local science_packs = science_packs Sync.add_update('science',function() local _return = {} for force_name,global in pairs(data) do if force_name ~= '_base' then _return[force_name] = {totals={},times={}} for i,name in pairs(science_packs) do local made = global.made[i] _return[force_name].totals[name] = made local _made = string.format('%.2f',(made-global._made[i])/((global.update-global._update)/(3600*game.speed))) _return[force_name].times[name] = _made end end end return _return end)