--[[ Explosive Gaming This file can be used with permission but this and the credit below must remain in the file. Contact a member of management on our discord to seek permission to use our code. Any changes that you may make to the code are yours but that does not make the script yours. Discord: https://discord.gg/r6dC2uK ]] --Please Only Edit Below This Line----------------------------------------------------------- Event.register(defines.events.on_console_command,function(event) local command = event.command local args = {} if event.parameters then for word in event.parameters:gmatch('%S+') do table.insert(args,word) end end local data = {} data.title = string.gsub(command,'^%l',string.upper) data.by = event.player_index and game.players[event.player_index].name or '' if data.by == '' then return end if command == 'config' or command == 'banlist' then discord_emit{ title='Edit To '..data.title, color=Color.to_hex(defines.text_color.bg), description='A player edited the '..command..'.', ['By:']=data.by, ['Edit:']=table.concat(args,' ',1) } else if command == 'ban' then data.colour = Color.to_hex(defines.text_color.crit) data.reason = table.concat(args,' ',2) elseif command == 'kick' then data.colour = Color.to_hex(defines.text_color.high) data.reason = table.concat(args,' ',2) elseif command == 'unban' then data.colour = Color.to_hex(defines.text_color.low) elseif command == 'mute' then data.colour = Color.to_hex(defines.text_color.med) elseif command == 'unmute' then data.colour = Color.to_hex(defines.text_color.low) elseif command == 'promote' then data.colour = Color.to_hex(defines.text_color.info) elseif command == 'demote' then data.colour = Color.to_hex(defines.text_color.info) elseif command == 'purge' then data.colour = Color.to_hex(defines.text_color.med) else return end data.username = args[1] if not Game.get_player(data.username) then return end if string.sub(command,-1) == 'e' then data.command = command..'d' else data.command = command..'ed' end data.reason = data.reason and data.reason ~= '' and data.reason or 'No Reason Required' discord_emit{ title='Player '..data.title, color=data.colour, description='There was a player '..data.command..'.', ['Player:']='<>'..data.username, ['By:']='<>'..data.by, ['Reason:']=data.reason } end end)