local Commands = require 'expcore.commands' local Roles = require 'expcore.roles' local function teleport(player) local surface = player.surface local spawn = player.force.get_spawn_position(surface) local position = surface.find_non_colliding_position('character',spawn,32,1) if not position then return false end if player.driving then player.driving = false end -- kicks a player out a vehicle if in one player.teleport(position,surface) return true end Commands.new_command('go-to-spawn','Teleport to spawn') :add_param('player',true,'player-role-alive') :set_defaults{ player=function(player) if player.connected and player.character and player.character.health > 0 then return player end end } :add_alias('spawn','tp-spawn') :register(function(player,action_player) if not action_player then return Commands.error{'exp-commands.spawn-unavailable'} elseif action_player == player then if not teleport(player) then return Commands.error{'exp-commands.spawn-unavailable'} end elseif Roles.player_allowed(player,'command/go-to-spawn/always') then if not teleport(action_player) then return Commands.error{'exp-commands.spawn-unavailable'} end else return Commands.error{'expcore-commands.unauthorized'} end end)