local Commands = require 'expcore.commands' require 'config.expcore-commands.parse_general' local function teleport(from_player,to_player) local surface = to_player.surface local position = surface.find_non_colliding_position('character',to_player.position,32,1) if not position then return false end -- return false if no new position if from_player.driving then from_player.driving = false end -- kicks a player out a vehicle if in one from_player.teleport(position,surface) return true end Commands.new_command('teleport','Teleports a player to another player.') :add_param('from_player',false,'player-alive') -- player that will be teleported, must be alive :add_param('to_player',false,'player-online') -- player to teleport to, must be online (if dead goes to where they died) :add_alias('tp') :set_flag('admin_only',true) :register(function(player,from_player,to_player,raw) if from_player.index == to_player.index then -- return if attempting to teleport to self return Commands.error{'expcom-tp.to-self'} end if not teleport(from_player,to_player) then -- return if the teleport failed return Commands.error{'expcom-tp.no-position-found'} end end) Commands.new_command('bring','Teleports a player to you.') :add_param('player',false,'player-alive') -- player that will be teleported, must be alive :set_flag('admin_only',true) :register(function(player,from_player,raw) if from_player.index == player.index then -- return if attempting to teleport to self return Commands.error{'expcom-tp.to-self'} end if not teleport(from_player,player) then -- return if the teleport failed return Commands.error{'expcom-tp.no-position-found'} end end) Commands.new_command('goto','Teleports you to a player.') :add_param('player',false,'player-online') -- player to teleport to, must be online (if dead goes to where they died) :add_alias('tp-me','tpme') :set_flag('admin_only',true) :register(function(player,to_player,raw) if to_player.index == player.index then -- return if attempting to teleport to self return Commands.error{'expcom-tp.to-self'} end if not teleport(player,to_player) then -- return if the teleport failed return Commands.error{'expcom-tp.no-position-found'} end end)