--[[ Explosive Gaming This file can be used with permission but this and the credit below must remain in the file. Contact a member of management on our discord to seek permission to use our code. Any changes that you may make to the code are yours but that does not make the script yours. Discord: https://discord.gg/r6dC2uK ]] --Please Only Edit Below This Line----------------------------------------------------------- -- Replaces the base error function _error = error error = function(err) verbose('Error Called: '..err) if _G.error_handle and type(error_handle) == 'function' then verbose('Exception Caught By Error Handle') local success, _err = pcall(error_handle,err) if not success then _error({handle=_err,err=err}) end elseif _G.Game and game then verbose('Exception Caught By Game Print') if Game.print_all(err) == 0 then _error(err) end else verbose('Failed to catch error') _error(err) end end -- Replaces the base require function and verbose function _verbose = false -- Set to true for more on the loading of the files function verbose(str) if _verbose then log(str) print(str) end end verbose('============================= START =============================') require_return_err = false -- Set to false when removing files; set to true for debuging _require = require require = function(path) local _path = path if string.sub(path,1) ~= '/' then path = '/'..path end local _return = {pcall(_require,path)} if not table.remove(_return, 1) then local __return = {pcall(_require,'/Addons'..path)} if not table.remove(__return, 1) then verbose('Failed to load: '.._path..' ('.._return[1]..')') verbose('Also Attemped: /Addons'..path..' ('..__return[1]..')') if require_return_err then error(unpack(_return)) end else verbose('Loaded: '.._path) return unpack(__return) end else verbose('Loaded: '.._path) end return unpack(_return) end verbose('Begain Base Lib Loading') require('mod-gui') -- Loads the stdlib and allows Core Game and Event Color, Game, Event = require('StdLib/load'){'Color','Game','Event'} -- loads the ExpLib, functions are placed into the lua global local ExpLib = require 'ExpLib' verbose('ExpLib Extraction') ExpLib._unpack_to_G(ExpLib) verbose('Begain Core File Loading') -- Loads the ExpCore files. These are need in order to run the other addons Ranking, Sync, Server, Gui = require('ExpCore/load'){'Ranking','Sync','Server','Gui'} verbose('Gui Test Initiation') local success,err = require('ExpCore/GuiParts/test') if success then Gui.test = err else verbose('No Test Present') end if Gui.popup then verbose('Gui Popup Initiation') Gui.popup._load() end if Sync._load then verbose('Sync Initiation') Sync._load() end -- Loads the ranks that Ranking uses verbose('Base Ranks Initiation') require('ExpCore/ranks') -- Loads any edits that are not need in core pcall as file may not be present verbose('Extented Ranks Initiation') require('Addons/playerRanks') -- Makes sure that all the little details are cleaned up verbose('Ranking Initiation') Ranking._auto_edit_ranks() -- Loads all the addons verbose('Begain Addons Loading') local success,err = pcall(require,'Addons/load') if not success then error(err) end -- Loads anything that does not use ExpCore (source given in the file) verbose('Begain Stand Alone Loading') local success,err = pcall(require,'StandAlone/load') if not success then error(err) end verbose('============================== END ==============================')