--- Greets players on join -- @addon greetings local Event = require 'utils.event' --- @dep utils.event local Game = require 'utils.game' --- @dep utils.event local config = require 'config.join_messages' --- @dep config.join_messages local Global = require 'utils.global' --- @dep utils.global require 'overrides.table' Global.register(config,function(tbl) config = tbl end) local greet = function(event) local player = Game.get_player_by_index(event.player_index) local custom_message = config[player.name] if custom_message then game.print(custom_message,player.color) else player.print{'greetings.greet',{'links.discord'}} end end Event.add(defines.events.on_player_joined_game, greet)