--luacheck:ignore global math local floor = math.floor local abs = math.abs --- Constant value representing the square root of 2 math.sqrt2 = math.sqrt(2) --- Constant value representing the reciprocal of square root of 2 math.inv_sqrt2 = 1 / math.sqrt2 --- Constant value representing the value of Tau aka 2*Pi math.tau = 2 * math.pi --- Rounds a number to certain number of decimal places, does not work on significant figures -- @tparam number num The number to be rounded -- @tparam[opt=0] number idp The number of decimal places to round to -- @treturn number The input number rounded to the given number of decimal places math.round = function(num, idp) local mult = 10 ^ (idp or 0) return floor(num * mult + 0.5) / mult end --- Clamp a number better a minimum and maximum value, preserves NaN (not the same as nil) -- @tparam number num The number to be clamped -- @tparam number min The lower bound of the accepted range -- @tparam number max The upper bound of the accepted range -- @treturn number The input number clamped to the given range math.clamp = function(num, min, max) if num < min then return min elseif num > max then return max else return num end end --- Returns the slope / gradient of a line given two points on the line -- @tparam number x1 The X coordinate of the first point on the line -- @tparam number y1 The Y coordinate of the first point on the line -- @tparam number x2 The X coordinate of the second point on the line -- @tparam number y2 The Y coordinate of the second point on the line -- @treturn number The slope of the line math.slope = function(x1, y1, x2, y2) return abs((y2 - y1) / (x2 - x1)) end --- Returns the y-intercept of a line given ibe point on the line and its slope -- @tparam number x The X coordinate of point on the line -- @tparam number y The Y coordinate of point on the line -- @tparam number slope The slope / gradient of the line -- @treturn number The y-intercept of the line math.y_intercept = function(x, y, slope) return y - (slope * x) end local deg_to_rad = math.tau / 360 --- Returns the angle x (given in radians) in degrees math.degrees = function(x) return x * deg_to_rad end return math