--- A list of all tracked statistics and the events which trigger them -- @config Statistics local e = defines.events -- order as per lua api as it was easier just to go down the list return { Playtime = true, --- @setting Playtime If playtime is tracked for a player, play time measured in minutes AfkTime = true, --- @setting AfkTime If afk time is tracked for a player, play time measured in minutes, afk is once a player does nothing for 5 minutes DistanceTraveled = true, --- @setting DistanceTraveled If distance traveled is checked, only counts if not afk MachinesRemoved = true, --- @setting MachinesRemoved If removed machines are tracked, includes marked for decon and player mined entity OreMined = true, --- @setting OreMined If ore mined is tracked for a player, includes player mined entity but only ore, DamageDealt = true, --- @setting DamageDealt If damage dealt is tracked for a player, includes any damage to entities not on the same force or neutral Kills = true, --- @setting Kills If kills are tracked for a player, includes all kills not on same force or neutral counters = { --- @setting counters Simple statistics that just go up by one each time an event happens MachinesBuilt = e.on_built_entity, MapTagsMade = e.on_chart_tag_added, ChatMessages = e.on_console_chat, CommandsUsed = e.on_console_command, ItemsPickedUp = e.on_picked_up_item, TilesBuilt = e.on_player_built_tile, ItemsCrafted = e.on_player_crafted_item, MapsPlayed = e.on_player_created, DeconstructionPlanerUsed = e.on_player_deconstructed_area, Deaths = e.on_player_died, JoinCount = e.on_player_joined_game, TilesRemoved = e.on_player_mined_tile, CapsulesUsed = e.on_player_used_capsule, RocketsLaunched = e.on_rocket_launched } }