- The generic parts move to test/ in the repository root so other plugins can
reuse them: the factorio and clusterio stubs, the test framework, the
fengari runner, and clusterio's testMatrix and round trip helpers. A plugin
composes them from its own env.lua, which adds its stubs and fixtures.
- Tests are declared with Test.test(name, fn) and every test function
receives a fresh environment, so nothing carries over between them. A test
which errors is reported as a failure rather than aborting the file.
- Every stub raises on properties it does not implement, which mirrors the
game api. game.player is the one property allowed to read as nil.
- Test.deep_eq compares tables recursively with keys checked from both sides.
- The message records round trip through the same testMatrix and
testRoundTripJsonSerialisable helpers the clusterio tests use, covering
every optional field combination of the records, events and requests.
- controller.test.js and instance.test.js cover the node side of the plugin
against faked controller and instance internals: property creation and
sweeping, record building, broadcasts, subscription replay, assignment
validation, auto assignment and its blocking role, seeding, the initialise
payload, sync mode gating, and the rejection rollback.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Run with `pnpm --filter @expcluster/roles test`, using tap as the runner.
The lua module is exercised for real: each test file runs in its own lua
state, created on first use by the helper, with the factorio surface and the
clusterio modules stubbed. The environment is passed to the chunk as an
argument so no globals are involved. Covers lookups and comparisons, the
permission checks, assignment with confirmation, rejection and local only
roles, jail suppression, the sync entry points, and the holder listings,
including a player holding a role in both the synced and the local list.
The javascript side covers the message records round tripping through their
schemas, the indexed permission encoding, and the seed: every permission it
grants must be defined by exp_scenario, and every parent must exist and have
its permissions carried into its children.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>