diff --git a/StandAlone/body-marker.lua b/StandAlone/body-marker.lua index 4700c57f..5ed1b999 100644 --- a/StandAlone/body-marker.lua +++ b/StandAlone/body-marker.lua @@ -2,13 +2,9 @@ Event.register(defines.events.on_player_died, function(event) local player = game.players[event.player_index] - local o = player.position - local entity = player.surface.find_entities_filtered{area={{o.x-1,o.y-1},{o.x+1,o.y+1}},name='character-corpse'} - table.insert(entity,nil) local tag = player.force.add_chart_tag(player.surface,{ position=player.position, - text='Death: '..player.name..' ('..tick_to_display_format(event.tick)..')', - target=entity[1] + text='Death: '..player.name..' ('..tick_to_display_format(event.tick)..')' }) if not global.corpses then global.corpses = {} end table.insert(global.corpses,tag) @@ -19,6 +15,7 @@ Event.register(defines.events.on_tick, function(event) if not global.corpses then global.corpses = {} end for key,tag in pairs(global.corpses) do if not tag.valid then global.corpses[key] = nil return end + if not tag.target then tag.target = tag.surface.find_entity('character-corpse',tag.position) or nil end if not tag.target or not tag.target.valid then tag.destroy() global.corpses[key] = nil return end end end) \ No newline at end of file