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Fix LuaObject inheritance from userdata
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@@ -29,7 +29,11 @@ script = {
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---
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---
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--- Type patched in 2.0.28: [Bug Report](https://forums.factorio.com/viewtopic.php?f=233&t=125062)
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--- Type patched in 2.0.28: [Bug Report](https://forums.factorio.com/viewtopic.php?f=233&t=125062)
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--- Changed "event" from "string | integer" to "LuaEventType"
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--- Changed "event" from "string | integer" to "LuaEventType"
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--- Resolved in 2.0.29, this patch will be removed was version is stable
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---@param event LuaEventType ID or name of the event to raise.
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---@param event LuaEventType ID or name of the event to raise.
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---@param data table Table with extra data that will be passed to the event handler. Any invalid LuaObjects will silently stop the event from being raised.
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---@param data table Table with extra data that will be passed to the event handler. Any invalid LuaObjects will silently stop the event from being raised.
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raise_event = function(event, data) end;
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raise_event = function(event, data) end;
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}
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}
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---@class LuaObject:userdata
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--https://github.com/justarandomgeek/vscode-factoriomod-debug/issues/165
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