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Merge Game, FlyingText, Common and table
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@@ -40,7 +40,7 @@ PlayerColours:on_load(function(player_name, player_colour)
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else
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local colour_name = "white"
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while config.disallow[colour_name] do
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colour_name = table.get_random_dictionary_entry(Colours, true)
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colour_name = table.get_random(Colours, true)
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end
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player_colour = { Colours[colour_name], lighten(Colours[colour_name]) }
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