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Merge Game, FlyingText, Common and table
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@@ -3,21 +3,26 @@
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@commands Clear-Inventory
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]]
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local ExpUtil = require("modules/exp_util")
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local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands
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local move_items_stack = _C.move_items_stack --- @dep expcore.common
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require("modules.exp_legacy.config.expcore.command_role_parse")
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--- Clears a players inventory
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-- @command clear-inventory
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-- @tparam LuaPlayer player the player to clear the inventory of
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Commands.new_command("clear-inventory", { "expcom-clr-inv.description" }, "Clears a players inventory")
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:add_param("player", false, "player-role")
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:add_alias("clear-inv", "move-inventory", "move-inv")
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:register(function(_, player)
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local inv = player.get_main_inventory()
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if not inv then
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return Commands.error{ "expcore-commands.reject-player-alive" }
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end
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move_items_stack(inv)
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inv.clear()
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end)
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:add_param("player", false, "player-role")
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:add_alias("clear-inv", "move-inventory", "move-inv")
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:register(function(_, player)
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local inventory = player.get_main_inventory()
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if not inventory then
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return Commands.error{ "expcore-commands.reject-player-alive" }
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end
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ExpUtil.transfer_inventory_to_surface{
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inventory = inventory,
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surface = player.surface,
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name = "iron-chest",
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allow_creation = true,
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}
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end)
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