diff --git a/modules/data/statistics.lua b/modules/data/statistics.lua index da0071c6..704b3e9e 100644 --- a/modules/data/statistics.lua +++ b/modules/data/statistics.lua @@ -131,7 +131,7 @@ if config.Kills then local character = event.cause -- Check character is valid if not character or not character.valid or character.type ~= 'character' then return end local player = character.player -- Check player is valid - if not player.valid or not player.connected then return end + if not player or not player.valid or not player.connected then return end local entity = event.entity -- Check entity is valid if not entity.valid or entity.force == player.force or entity.force.name == 'neutral' then return end stat:increment(player)