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Added spectate commands
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33
modules/commands/spectate.lua
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33
modules/commands/spectate.lua
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@@ -0,0 +1,33 @@
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--[[-- Commands Module - Spectate
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- Adds a commands relating to spectate and follow
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@commands Spectate
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]]
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local Spectate = require 'modules.control.spectate' --- @dep modules.control.spectate
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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require 'config.expcore.command_general_parse'
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--- Toggles spectator mode for the caller
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-- @command spectate
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Commands.new_command('spectate', 'Toggles spectator mode')
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:register(function(player)
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if Spectate.is_spectating(player) then
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Spectate.stop_spectate(player)
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else
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Spectate.start_spectate(player)
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end
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end)
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--- Enters follow mode for the caller, following the given player.
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-- @command follow
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-- @tparam LuaPlayer player The player that will be followed
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Commands.new_command('follow', 'Start following a player in spectator')
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:add_alias('f')
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:add_param('player', false, 'player-online')
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:register(function(player, action_player)
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if player == action_player then
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return Commands.error{'expcom-spectate.follow-self'}
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else
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Spectate.start_follow(player, action_player)
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end
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end)
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@@ -20,6 +20,14 @@ end)
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----- Public Functions -----
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--- Test if a player is in spectator mode
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-- @tparam LuaPlayer player The player to test the controller type of
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-- @treturn boolean True if the player is in spectator mode
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function Public.is_spectating(player)
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assert(player and player.valid, 'Invalid player given to follower')
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return player.controller_type == defines.controllers.spectator
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end
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--- Puts a player into spectator while maintaining an association to their character
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-- @tparam LuaPlayer player The player that will be placed into spectator
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-- @treturn boolean Returns false if the player was already in spectator
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@@ -47,6 +55,14 @@ function Public.stop_spectate(player)
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end
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end
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--- Test if a player is in follow mode
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-- @tparam LuaPlayer player The player to test the follow mode of
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-- @treturn boolean True if the player is in follow mode
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function Public.is_following(player)
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assert(player and player.valid, 'Invalid player given to follower')
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return following[player.index] ~= nil
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end
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--- Puts a player into spectator and follows an entity as it moves
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-- @tparam LuaPlayer player The player that will follow the entity
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-- @tparam ?LuaPlayer|LuaEntity entity The player or entity that will be followed
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