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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
Add property_from_args and global_data
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@@ -10,10 +10,10 @@ local Storage = require("modules/exp_util/storage")
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local registered_scopes = {}
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--- @type table<uint, uint> Reg -> Player Index
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local registration_numbers = {}
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local registration_numbers = {}
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local reg_obj = script.register_on_object_destroyed
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--- @type table<string, [table<uint, table<uint, any>>, table<uint, any>, table<uint, any>]>
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--- @type table<string, [table<uint, table<uint, any>>, table<uint, any>, table<uint, any>, table]>
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local scope_data = {}
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Storage.register({
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@@ -27,6 +27,7 @@ Storage.register({
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proxy.element_data = data[1]
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proxy.player_data = data[2]
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proxy.force_data = data[3]
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proxy.global_data = data[4]
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end
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end
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end)
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@@ -38,19 +39,13 @@ local GuiData = {
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--- @alias DataKey LuaGuiElement | LuaPlayer | LuaForce
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--- @class ExpGui.GuiData._init
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--- @field element any
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--- @field player any
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--- @field force any
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--- @class ExpGui.GuiData: table<DataKey, any>
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--- @field _scope string
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--- @field _init ExpGui.GuiData._init
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--- @field _owner any
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--- @field element_data table<uint, table<uint, any>>
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--- @field player_data table<uint, any>
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--- @field force_data table<uint, any>
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--- @overload fun(data: table)
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--- @field global_data table
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-- This class has no prototype methods
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GuiData._metatable = {
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@@ -65,28 +60,17 @@ Storage.register_metatable(GuiData._metatable.__class, GuiData._metatable)
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--- @return any
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function GuiData._metatable.__index(self, key)
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assert(type(key) == "userdata", "Index type '" .. ExpUtil.get_class_name(key) .. "' given to GuiData. Must be of type userdata.")
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local rtn, init
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local object_name = key.object_name
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if object_name == "LuaGuiElement" then
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local player_elements = self.element_data[key.player_index]
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rtn = player_elements and player_elements[key.index]
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init = self._init.element
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return player_elements and player_elements[key.index]
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elseif object_name == "LuaPlayer" then
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rtn = self.player_data[key.index]
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init = self._init.player
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return self.player_data[key.index]
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elseif object_name == "LuaForce" then
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rtn = self.force_data[key.index]
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init = self._init.force
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return self.force_data[key.index]
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else
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error("Unsupported object class '" .. object_name .. "' given as index to GuiData.")
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end
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if rtn == nil then
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rtn = table.deep_copy(init)
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self[key] = rtn
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end
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return rtn
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end
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--- Set the value index of a given key
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@@ -113,38 +97,25 @@ function GuiData._metatable.__newindex(self, key, value)
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end
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end
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--- Sallow copy the keys from the provided table into itself
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--- @param self ExpGui.GuiData
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--- @param data table
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--- @return any
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function GuiData._metatable.__call(self, data)
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assert(type(table) == "table", "Default data must be a table")
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for k, v in pairs(data) do
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self[k] = v
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end
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return self._owner
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end
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--- Create the data object for a given scope
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--- @param scope string
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--- @param owner any
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--- @return ExpGui.GuiData
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function GuiData.create(scope, owner)
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function GuiData.create(scope)
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assert(GuiData._scopes[scope] == nil, "Scope already exists with name: " .. scope)
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local instance = {
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_init = {},
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_scope = scope,
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_owner = owner,
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element_data = {},
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player_data = {},
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force_data = {},
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global_data = {},
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}
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scope_data[scope] = {
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instance.element_data,
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instance.player_data,
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instance.force_data,
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instance.global_data,
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}
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GuiData._scopes[scope] = instance
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@@ -10,31 +10,40 @@ local ExpElement = {
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}
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--- @alias ExpElement.DrawCallback fun(def: ExpElement, parent: LuaGuiElement, ...): LuaGuiElement?, function?
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--- @alias ExpElement.StyleCallback fun(def: ExpElement, element: LuaGuiElement?, parent: LuaGuiElement, ...): table?
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--- @alias ExpElement.DataCallback fun(def: ExpElement, element: LuaGuiElement?, parent: LuaGuiElement, ...): table?
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--- @alias ExpElement.PostDrawCallback fun(def: ExpElement, element: LuaGuiElement?, parent: LuaGuiElement, ...): table?
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--- @alias ExpElement.PostDrawCallbackAdder fun(self: ExpElement, definition: table | ExpElement.PostDrawCallback): ExpElement
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--- @alias ExpElement.OnEventAdder<E> fun(self: ExpElement, handler: fun(def: ExpElement, event: E)): ExpElement
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--- @class ExpElement.anchor: GuiAnchor
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--- @field _def ExpElement
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--- @overload fun(anchor: GuiAnchor): ExpElement
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--- @class ExpElement.data: ExpGui.GuiData
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--- @overload fun(data: table): ExpElement
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--- @class ExpElement._debug
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--- @field defined_at string
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--- @field draw_src table?
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--- @field style_src table?
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--- @field draw_definition table?
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--- @field draw_from_args table?
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--- @field style_definition table?
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--- @field style_from_args table?
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--- @field element_data_definition table?
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--- @field element_data_from_args table?
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--- @field player_data_definition table?
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--- @field player_data_from_args table?
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--- @field force_data_definition table?
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--- @field force_data_from_args table?
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--- @field global_data_definition table?
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--- @field global_data_from_args table?
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--- @class ExpElement
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--- @field name string
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--- @field data ExpElement.data
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--- @field data ExpGui.GuiData
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--- @field anchor ExpElement.anchor?
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--- @field _debug ExpElement._debug
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--- @field _draw ExpElement.DrawCallback?
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--- @field _style ExpElement.StyleCallback?
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--- @field _element_data ExpElement.DataCallback?
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--- @field _player_data ExpElement.DataCallback?
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--- @field _force_data ExpElement.DataCallback?
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--- @field _style ExpElement.PostDrawCallback?
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--- @field _element_data ExpElement.PostDrawCallback?
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--- @field _player_data ExpElement.PostDrawCallback?
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--- @field _force_data ExpElement.PostDrawCallback?
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--- @field _global_data ExpElement.PostDrawCallback?
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--- @field _events table<defines.events, function[]>
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--- @overload fun(parent: LuaGuiElement, ...: any): LuaGuiElement
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ExpElement._prototype = {
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@@ -54,9 +63,32 @@ ExpElement._anchor_metatable = {
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for k, v in pairs(anchor) do
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self[k] = v
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end
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return self._def
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end
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}
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--- Used to signal that a property should be taken from the arguments
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--- @param arg_number number?
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--- @return [function, number?]
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function ExpElement.property_from_args(arg_number)
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return { ExpElement.property_from_args, arg_number }
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end
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--- Extract the from args properties from a definition
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--- @param definition table
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--- @return string[]
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local function extract_from_args(definition)
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local from_args = {}
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for k, v in pairs(definition) do
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if v == ExpElement.property_from_args then
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from_args[#from_args + 1] = k
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elseif type(v) == "table" and v[1] == ExpElement.property_from_args then
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from_args[v[2] or (#from_args + 1)] = k
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end
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end
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return from_args
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end
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--- Register a new instance of a prototype
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--- @param name string
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--- @return ExpElement
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@@ -73,8 +105,8 @@ function ExpElement.create(name)
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}
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ExpElement._elements[name] = instance
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instance.data = GuiData.create(name, instance)
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instance.anchor = setmetatable({}, ExpElement._anchor_metatable)
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instance.data = GuiData.create(name)
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instance.anchor = setmetatable({ _def = instance }, ExpElement._anchor_metatable)
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return setmetatable(instance, ExpElement._metatable)
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end
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@@ -120,6 +152,16 @@ function ExpElement._prototype:create(parent, ...)
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end
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end
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if self._global_data then
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local data = self:_global_data(element, parent, ...)
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if data then
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local global_data = self.data.global_data
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for k, v in pairs(data) do
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global_data[k] = v
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end
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end
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end
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if not element then return end
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if self._track_elements and status ~= ExpElement._prototype.track_element and status ~= ExpElement._prototype.untrack_element then
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@@ -144,75 +186,89 @@ end
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--- @param definition table | ExpElement.DrawCallback
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--- @return ExpElement
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function ExpElement._prototype:draw(definition)
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if type(definition) == "table" then
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self._debug.draw_src = definition
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if type(definition) == "function" then
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self._draw = definition
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return self
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end
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assert(type(definition) == "table", "Definition is not a table or function")
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local from_args = extract_from_args(definition)
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self._debug.draw_definition = definition
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if #from_args == 0 then
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self._draw = function(_, parent)
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return parent.add(definition)
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end
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else
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self._draw = definition
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return self
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end
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self._debug.draw_from_args = from_args
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self._draw = function(_, parent, ...)
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local args = { ... }
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for i, k in pairs(from_args) do
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definition[k] = args[i]
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end
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return parent.add(definition)
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end
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return self
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end
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--- Create a definition adder for anything other than draaw
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--- @param prop_name string
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--- @param debug_def string
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--- @param debug_args string
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--- @return ExpElement.PostDrawCallbackAdder
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local function definition_factory(prop_name, debug_def, debug_args)
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return function(self, definition)
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if type(definition) == "function" then
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self[prop_name] = definition
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return self
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end
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assert(type(definition) == "table", "Definition is not a table or function")
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local from_args = extract_from_args(definition)
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self._debug[debug_def] = definition
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if #from_args == 0 then
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self[prop_name] = function(_, _, _)
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return definition
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end
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return self
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end
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self._debug[debug_args] = from_args
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self[prop_name] = function(_, _, _, ...)
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local args = { ... }
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for i, k in pairs(from_args) do
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definition[k] = args[i]
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end
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return definition
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end
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return self
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end
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end
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--- Set the style definition
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--- @param definition table | ExpElement.StyleCallback
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--- @return ExpElement
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function ExpElement._prototype:style(definition)
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if type(definition) == "table" then
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self._debug.style_src = definition
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self._style = function(_, parent)
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return parent.add(definition)
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end
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else
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self._style = definition
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end
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return self
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end
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--- @type ExpElement.PostDrawCallbackAdder
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ExpElement._prototype.style = definition_factory("_style", "style_definition", "style_from_args")
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--- Set the default element data
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--- @param definition table | ExpElement.DataCallback
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--- @return ExpElement
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function ExpElement._prototype:element_data(definition)
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if type(definition) == "table" then
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--- @diagnostic disable-next-line invisible
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self.data._init.element = definition
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else
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self._element_data = definition
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end
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return self
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end
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--- @type ExpElement.PostDrawCallbackAdder
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ExpElement._prototype.element_data = definition_factory("_element_data", "element_data_definition", "element_data_from_args")
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--- Set the default player data
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--- @param definition table | ExpElement.DataCallback
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--- @return ExpElement
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function ExpElement._prototype:player_data(definition)
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if type(definition) == "table" then
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--- @diagnostic disable-next-line invisible
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self.data._init.player = definition
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else
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self._player_data = definition
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end
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return self
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end
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--- @type ExpElement.PostDrawCallbackAdder
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ExpElement._prototype.player_data = definition_factory("_player_data", "player_data_definition", "player_data_from_args")
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--- Set the default force data
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--- @param definition table | ExpElement.DataCallback
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--- @return ExpElement
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function ExpElement._prototype:force_data(definition)
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if type(definition) == "table" then
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--- @diagnostic disable-next-line invisible
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self.data._init.force = definition
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else
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self._force_data = definition
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end
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--- @type ExpElement.PostDrawCallbackAdder
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ExpElement._prototype.force_data = definition_factory("_force_data", "force_data_definition", "force_data_from_args")
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return self
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end
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--- Set the default global data
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--- @type ExpElement.PostDrawCallbackAdder
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ExpElement._prototype.global_data = definition_factory("_global_data", "global_data_definition", "global_data_from_args")
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--- Iterate the tracked elements of all players
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--- @param filter ExpGui_GuiIter.FilterType
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