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@@ -12,13 +12,13 @@ local credits = {{
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name='Explosive Gaming Server Interface',
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owner='Explosive Gaming',
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dev='Cooldude2606',
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description='A way of talking with the server with out breaking achevements',
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description='A way of talking with the server with out breaking achievements',
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factorio_version='0.15.23',
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show=true
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}}
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local function credit_loop(reg) for _,cred in pairs(reg) do table.insert(credits,cred) end end
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--Please Only Edit Below This Line-----------------------------------------------------------
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--this command is just a way or using loadstring from in game while keeping achevements
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--this command is just a way or using loadstring from in game while keeping achievements
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define_command('server-interface','For use of the highest staff only',{'command',true},'admin',function(player,event,args)
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if player == '<server>' then
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local returned,value = pcall(loadstring(event.parameter))
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@@ -30,16 +30,16 @@ define_command('server-interface','For use of the highest staff only',{'command'
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else game.write_file('log.txt', '\n Ran by: '..player.name..'\n Code: '..event.parameter..'\n $£$ '..tostring(value), true, 0) player.print(value) end
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end
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end)
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--this is used when changing permsion groups when the person does not have permsion to, can also be used to split a large event accross mutilple ticks
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local commands_per_itteration = 50 --number of sudo commands ran every sudo itteration
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local ticks_per_itteration = 1 --the number of ticks break before the next sudo itteration
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--this is used when changing permission groups when the person does not have permsion to, can also be used to split a large event accross multiple ticks
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local commands_per_iteration = 50 --number of sudo commands ran every sudo iteration
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local ticks_per_iteration = 1 --the number of ticks break before the next sudo iteration
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function sudo(command,args) table.insert(global.sudo,{fun=command,var=args}) end
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--runs at most five sudo commandd every five ticks if one is present
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Event.register(defines.events.on_tick, function(event)
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if game.tick % ticks_per_itteration == 0 and global.sudo and #global.sudo > 0 then
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local lenth = nil
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if #global.sudo > commands_per_itteration then lenth = commands_per_itteration else lenth = #global.sudo end
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for i = 1,lenth do
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--runs at most five sudo commands every five ticks if one is present
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Event.register(defines.events.on_tick, function(event)
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if game.tick % ticks_per_iteration == 0 and global.sudo and #global.sudo > 0 then
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local length = nil
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if #global.sudo > commands_per_iteration then length = commands_per_iteration else length = #global.sudo end
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for i = 1,length do
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command=table.remove(global.sudo)
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if command and command.fun and type(command.fun) == 'function' then
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local args = command.var or {}
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