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@@ -22,7 +22,7 @@ require("mod-gui")
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credit_loop(require("locale/StdLib/event"))
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Event.gui_update = script.generate_event_name()
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credit_loop(require("locale/file-header"))
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--below 'game.tick/(3600*game.speed)) % 15 == 0' rasise the gui_update event every 15 minutes fell very to change the update time on that
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--below 'game.tick/(3600*game.speed)) % 15 == 0' raises the gui_update event every 15 minutes fell free to change the update time on that
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Event.register(defines.events.on_tick, function(event)
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if (game.tick/(3600*game.speed)) % 15 == 0 then
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for _,player in pairs(game.connected_players) do find_new_rank(player) end
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