3rd attempt at fixing upvalues

This commit is contained in:
Cooldude2606
2018-10-26 14:35:05 +01:00
parent 9f38f6a0f1
commit f14c50852c
7 changed files with 14 additions and 16 deletions

View File

@@ -6,8 +6,8 @@ script.on_init(function(event)
Server.new_thread{
name='afk-kick',
}:on_event('tick',function(self)
-- the _env should be auto loaded but it does not for some reason
local _ENV = self._env.setmetatable({self=self,event=event},{__index=self._env})
-- the _env should be auto loaded but it does not for some reasonm this is an attempt to repair the upvalues
for index,name in pairs(self._env._order) do self._env.debug.setupvalue(1,index,self._env[name]) end
if (game.tick%3600) ~= 0 then return end
for _,player in pairs(game.connected_players) do
local afk = #game.connected_players < 3 and 10 or get_allowed_afk_time(player)
@@ -16,9 +16,8 @@ script.on_init(function(event)
end
end
end):on_event('error',function(self,err)
-- the _env should be auto loaded but it does not for some reason
local _ENV = _ENV or setmetatable({},{__index=_G})
_ENV.Sync = self._env.Sync
-- the _env should be auto loaded but it does not for some reasonm this is an attempt to repair the upvalues
for index,name in pairs(self._env._order) do self._env.debug.setupvalue(1,index,self._env[name]) end
if Sync then
Sync.emit_embeded{
title='Auto Kick Error',