mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 19:45:22 +09:00
File loader with redmew files
This commit is contained in:
13
utils/data_stages.lua
Normal file
13
utils/data_stages.lua
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@@ -0,0 +1,13 @@
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-- Info on the data lifecycle and how we use it: https://github.com/Refactorio/RedMew/wiki/The-data-lifecycle
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-- Non-applicable stages are commented out.
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_STAGE = {
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--settings = 1,
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--data = 2,
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--migration = 3,
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control = 4,
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init = 5,
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load = 6,
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--config_change = 7,
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runtime = 8
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}
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_LIFECYCLE = _STAGE.control
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164
utils/debug.lua
Normal file
164
utils/debug.lua
Normal file
@@ -0,0 +1,164 @@
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-- localised functions
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local format = string.format
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local match = string.match
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local gsub = string.gsub
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local serialize = serpent.line
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local debug_getupvalue = debug.getupvalue
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-- this
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local Debug = {}
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global.debug_message_count = 0
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---@return number next index
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local function increment()
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local next = global.debug_message_count + 1
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global.debug_message_count = next
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return next
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end
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--- Takes the table output from debug.getinfo and pretties it
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local function cleanup_debug(debug_table)
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local short_src = match(debug_table.source, '/[^/]*/[^/]*$')
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-- require will not return a valid string so short_src may be nil here
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if short_src then
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short_src = gsub(short_src, '%.lua', '')
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end
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return format('[function: %s file: %s line number: %s]', debug_table.name, short_src, debug_table.currentline)
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end
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---Shows the given message if debug is enabled. Uses serpent to print non scalars.
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-- @param message <table|string|number|boolean>
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-- @param stack_traceback <number|nil> levels of stack trace to give, defaults to 1 level if nil
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function Debug.print(message, trace_levels)
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if not _DEBUG then
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return
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end
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if not trace_levels then
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trace_levels = 2
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else
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trace_levels = trace_levels + 1
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end
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local traceback_string = ''
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if type(message) ~= 'string' and type(message) ~= 'number' and type(message) ~= 'boolean' then
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message = serialize(message)
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end
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message = format('[%d] %s', increment(), tostring(message))
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if trace_levels >= 2 then
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for i = 2, trace_levels do
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local debug_table = debug.getinfo(i)
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if debug_table then
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traceback_string = format('%s -> %s', traceback_string, cleanup_debug(debug_table))
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else
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break
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end
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end
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message = format('%s - Traceback%s', message, traceback_string)
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end
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if _LIFECYCLE == _STAGE.runtime then
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game.print(message)
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end
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log(message)
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end
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local function get(obj, prop)
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return obj[prop]
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end
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local function get_lua_object_type_safe(obj)
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local s, r = pcall(get, obj, 'help')
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if not s then
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return
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end
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return r():match('Lua%a+')
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end
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--- Returns the value of the key inside the object
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-- or 'InvalidLuaObject' if the LuaObject is invalid.
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-- or 'InvalidLuaObjectKey' if the LuaObject does not have an entry at that key
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-- @param object <table> LuaObject or metatable
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-- @param key <string>
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-- @return <any>
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function Debug.get_meta_value(object, key)
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if Debug.object_type(object) == 'InvalidLuaObject' then
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return 'InvalidLuaObject'
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end
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local suc, value = pcall(get, object, key)
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if not suc then
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return 'InvalidLuaObjectKey'
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end
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return value
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end
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--- Returns the Lua data type or the factorio LuaObject type
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-- or 'NoHelpLuaObject' if the LuaObject does not have a help function
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-- or 'InvalidLuaObject' if the LuaObject is invalid.
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-- @param object <any>
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-- @return string
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function Debug.object_type(object)
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local obj_type = type(object)
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if obj_type ~= 'table' or type(object.__self) ~= 'userdata' then
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return obj_type
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end
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local suc, valid = pcall(get, object, 'valid')
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if not suc then
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-- no 'valid' property
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return get_lua_object_type_safe(object) or 'NoHelpLuaObject'
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end
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if not valid then
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return 'InvalidLuaObject'
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else
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return get_lua_object_type_safe(object) or 'NoHelpLuaObject'
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end
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end
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---Shows the given message if debug is on.
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---@param position Position
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---@param message string
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function Debug.print_position(position, message)
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Debug.print(format('%s %s', serialize(position), message))
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end
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---Executes the given callback if cheating is enabled.
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---@param callback function
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function Debug.cheat(callback)
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if _CHEATS then
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callback()
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end
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end
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--- Returns true if the function is a closure, false otherwise.
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-- A closure is a function that contains 'upvalues' or in other words
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-- has a reference to a local variable defined outside the function's scope.
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-- @param func<function>
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-- @return boolean
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function Debug.is_closure(func)
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local i = 1
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while true do
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local n = debug_getupvalue(func, i)
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if n == nil then
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return false
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elseif n ~= '_ENV' then
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return true
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end
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i = i + 1
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end
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end
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return Debug
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457
utils/event.lua
Normal file
457
utils/event.lua
Normal file
@@ -0,0 +1,457 @@
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--- This Module allows for registering multiple handlers to the same event, overcoming the limitation of script.register.
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--
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-- ** Event.add(event_name, handler) **
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--
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-- Handlers added with Event.add must be added at the control stage or in Event.on_init or Event.on_load.
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-- Remember that for each player, on_init or on_load is run, never both. So if you can't add the handler in the
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-- control stage add the handler in both on_init and on_load.
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-- Handlers added with Event.add cannot be removed.
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-- For handlers that need to be removed or added at runtime use Event.add_removable.
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-- @usage
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-- local Event = require 'utils.event'
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-- Event.add(
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-- defines.events.on_built_entity,
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-- function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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-- )
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--
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-- ** Event.add_removable(event_name, token) **
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--
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-- For conditional event handlers. Event.add_removable can be safely called at runtime without desync risk.
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-- Only use this if you need to add the handler at runtime or need to remove the handler, otherwise use Event.add
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--
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-- Event.add_removable can be safely used at the control stage or in Event.on_init. If used in on_init you don't
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-- need to also add in on_load (unlike Event.add).
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-- Event.add_removable cannot be called in on_load, doing so will crash the game on loading.
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-- Token is used because it's a desync risk to store closures inside the global table.
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--
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-- @usage
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-- local Token = require 'utils.token'
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-- local Event = require 'utils.event'
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--
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-- Token.register must not be called inside an event handler.
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-- local handler =
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-- Token.register(
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-- function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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-- )
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--
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-- The below code would typically be inside another event or a custom command.
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-- Event.add_removable(defines.events.on_built_entity, handler)
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--
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-- When you no longer need the handler.
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-- Event.remove_removable(defines.events.on_built_entity, handler)
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--
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-- It's not an error to register the same token multiple times to the same event, however when
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-- removing only the first occurrence is removed.
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--
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-- ** Event.add_removable_function(event_name, func) **
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--
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-- Only use this function if you can't use Event.add_removable. i.e you are registering the handler at the console.
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-- The same restrictions that apply to Event.add_removable also apply to Event.add_removable_function.
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-- func cannot be a closure in this case, as there is no safe way to store closures in the global table.
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-- A closure is a function that uses a local variable not defined in the function.
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--
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-- @usage
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-- local Event = require 'utils.event'
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--
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-- If you want to remove the handler you will need to keep a reference to it.
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-- global.handler = function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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--
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-- The below code would typically be used at the command console.
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-- Event.add_removable_function(defines.events.on_built_entity, global.handler)
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--
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-- When you no longer need the handler.
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-- Event.remove_removable_function(defines.events.on_built_entity, global.handler)
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--
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-- ** Other Events **
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--
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-- Use Event.on_init(handler) for script.on_init(handler)
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-- Use Event.on_load(handler) for script.on_load(handler)
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--
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-- Use Event.on_nth_tick(tick, handler) for script.on_nth_tick(tick, handler)
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-- Favour this event over Event.add(defines.events.on_tick, handler)
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-- There are also Event.add_removable_nth_tick(tick, token) and Event.add_removable_nth_tick_function(tick, func)
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-- That work the same as above.
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--
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-- ** Custom Scenario Events **
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--
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-- local Event = require 'utils.event'
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--
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-- local event_id = script.generate_event_name()
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--
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-- Event.add(
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-- event_id,
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||||
-- function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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||||
-- end
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||||
-- )
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--
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-- The table contains extra information that you want to pass to the handler.
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-- script.raise_event(event_id, {extra = 'data'})
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local EventCore = require 'utils.event_core'
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local Global = require 'utils.global'
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local Token = require 'utils.token'
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local Debug = require 'utils.debug'
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local table_remove = table.remove
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local core_add = EventCore.add
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local core_on_init = EventCore.on_init
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local core_on_load = EventCore.on_load
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local core_on_nth_tick = EventCore.on_nth_tick
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local stage_load = _STAGE.load
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local script_on_event = script.on_event
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local script_on_nth_tick = script.on_nth_tick
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local Event = {}
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local handlers_added = false -- set to true after the removeable event handlers have been added.
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local event_handlers = EventCore.get_event_handlers()
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local on_nth_tick_event_handlers = EventCore.get_on_nth_tick_event_handlers()
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||||
local token_handlers = {}
|
||||
local token_nth_tick_handlers = {}
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||||
local function_handlers = {}
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||||
local function_nth_tick_handlers = {}
|
||||
|
||||
Global.register(
|
||||
{
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||||
token_handlers = token_handlers,
|
||||
token_nth_tick_handlers = token_nth_tick_handlers,
|
||||
function_handlers = function_handlers,
|
||||
function_nth_tick_handlers = function_nth_tick_handlers
|
||||
},
|
||||
function(tbl)
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||||
token_handlers = tbl.token_handlers
|
||||
token_nth_tick_handlers = tbl.token_nth_tick_handlers
|
||||
function_handlers = tbl.function_handlers
|
||||
function_nth_tick_handlers = tbl.function_nth_tick_handlers
|
||||
end
|
||||
)
|
||||
|
||||
local function remove(tbl, handler)
|
||||
if tbl == nil then
|
||||
return
|
||||
end
|
||||
|
||||
-- the handler we are looking for is more likly to be at the back of the array.
|
||||
for i = #tbl, 1, -1 do
|
||||
if tbl[i] == handler then
|
||||
table_remove(tbl, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Register a handler for the event_name event.
|
||||
-- This function must be called in the control stage or in Event.on_init or Event.on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param event_name<number>
|
||||
-- @param handler<function>
|
||||
function Event.add(event_name, handler)
|
||||
if _LIFECYCLE == 8 then
|
||||
error('Calling Event.add after on_init() or on_load() has run is a desync risk.', 2)
|
||||
end
|
||||
|
||||
core_add(event_name, handler)
|
||||
end
|
||||
|
||||
--- Register a handler for the script.on_init event.
|
||||
-- This function must be called in the control stage or in Event.on_init or Event.on_load
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param handler<function>
|
||||
function Event.on_init(handler)
|
||||
if _LIFECYCLE == 8 then
|
||||
error('Calling Event.on_init after on_init() or on_load() has run is a desync risk.', 2)
|
||||
end
|
||||
|
||||
core_on_init(handler)
|
||||
end
|
||||
|
||||
--- Register a handler for the script.on_load event.
|
||||
-- This function must be called in the control stage or in Event.on_init or Event.on_load
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param handler<function>
|
||||
function Event.on_load(handler)
|
||||
if _LIFECYCLE == 8 then
|
||||
error('Calling Event.on_load after on_init() or on_load() has run is a desync risk.', 2)
|
||||
end
|
||||
|
||||
core_on_load(handler)
|
||||
end
|
||||
|
||||
--- Register a handler for the nth_tick event.
|
||||
-- This function must be called in the control stage or in Event.on_init or Event.on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param tick<number> The handler will be called every nth tick
|
||||
-- @param handler<function>
|
||||
function Event.on_nth_tick(tick, handler)
|
||||
if _LIFECYCLE == 8 then
|
||||
error('Calling Event.on_nth_tick after on_init() or on_load() has run is a desync risk.', 2)
|
||||
end
|
||||
|
||||
core_on_nth_tick(tick, handler)
|
||||
end
|
||||
|
||||
--- Register a token handler that can be safely added and removed at runtime.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param event_name<number>
|
||||
-- @param token<number>
|
||||
function Event.add_removable(event_name, token)
|
||||
if type(token) ~= 'number' then
|
||||
error('token must be a number', 2)
|
||||
end
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
|
||||
local tokens = token_handlers[event_name]
|
||||
if not tokens then
|
||||
token_handlers[event_name] = {token}
|
||||
else
|
||||
tokens[#tokens + 1] = token
|
||||
end
|
||||
|
||||
if handlers_added then
|
||||
local handler = Token.get(token)
|
||||
core_add(event_name, handler)
|
||||
end
|
||||
end
|
||||
|
||||
--- Removes a token handler for the given event_name.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param event_name<number>
|
||||
-- @param token<number>
|
||||
function Event.remove_removable(event_name, token)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
local tokens = token_handlers[event_name]
|
||||
|
||||
if not tokens then
|
||||
return
|
||||
end
|
||||
|
||||
local handler = Token.get(token)
|
||||
local handlers = event_handlers[event_name]
|
||||
|
||||
remove(tokens, token)
|
||||
remove(handlers, handler)
|
||||
|
||||
if #handlers == 0 then
|
||||
script_on_event(event_name, nil)
|
||||
end
|
||||
end
|
||||
|
||||
--- Register a handler that can be safely added and removed at runtime.
|
||||
-- The handler must not be a closure, as that is a desync risk.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param event_name<number>
|
||||
-- @param func<function>
|
||||
function Event.add_removable_function(event_name, func)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
if type(func) ~= 'function' then
|
||||
error('func must be a function', 2)
|
||||
end
|
||||
|
||||
if Debug.is_closure(func) then
|
||||
error(
|
||||
'func cannot be a closure as that is a desync risk. Consider using Event.add_removable(event_name, token) instead.',
|
||||
2
|
||||
)
|
||||
end
|
||||
|
||||
local funcs = function_handlers[event_name]
|
||||
if not funcs then
|
||||
function_handlers[event_name] = {func}
|
||||
else
|
||||
funcs[#funcs + 1] = func
|
||||
end
|
||||
|
||||
if handlers_added then
|
||||
core_add(event_name, func)
|
||||
end
|
||||
end
|
||||
|
||||
--- Removes a handler for the given event_name.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param event_name<number>
|
||||
-- @param func<function>
|
||||
function Event.remove_removable_function(event_name, func)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
local funcs = function_handlers[event_name]
|
||||
|
||||
if not funcs then
|
||||
return
|
||||
end
|
||||
|
||||
local handlers = event_handlers[event_name]
|
||||
|
||||
remove(funcs, func)
|
||||
remove(handlers, func)
|
||||
|
||||
if #handlers == 0 then
|
||||
script_on_event(event_name, nil)
|
||||
end
|
||||
end
|
||||
|
||||
--- Register a token handler for the nth tick that can be safely added and removed at runtime.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param tick<number>
|
||||
-- @param token<number>
|
||||
function Event.add_removable_nth_tick(tick, token)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
if type(token) ~= 'number' then
|
||||
error('token must be a number', 2)
|
||||
end
|
||||
|
||||
local tokens = token_nth_tick_handlers[tick]
|
||||
if not tokens then
|
||||
token_nth_tick_handlers[tick] = {token}
|
||||
else
|
||||
tokens[#tokens + 1] = token
|
||||
end
|
||||
|
||||
if handlers_added then
|
||||
local handler = Token.get(token)
|
||||
core_on_nth_tick(tick, handler)
|
||||
end
|
||||
end
|
||||
|
||||
--- Removes a token handler for the nth tick.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param tick<number>
|
||||
-- @param token<number>
|
||||
function Event.remove_removable_nth_tick(tick, token)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
local tokens = token_nth_tick_handlers[tick]
|
||||
|
||||
if not tokens then
|
||||
return
|
||||
end
|
||||
|
||||
local handler = Token.get(token)
|
||||
local handlers = on_nth_tick_event_handlers[tick]
|
||||
|
||||
remove(tokens, token)
|
||||
remove(handlers, handler)
|
||||
|
||||
if #handlers == 0 then
|
||||
script_on_nth_tick(tick, nil)
|
||||
end
|
||||
end
|
||||
|
||||
--- Register a handler for the nth tick that can be safely added and removed at runtime.
|
||||
-- The handler must not be a closure, as that is a desync risk.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param tick<number>
|
||||
-- @param func<function>
|
||||
function Event.add_removable_nth_tick_function(tick, func)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
if type(func) ~= 'function' then
|
||||
error('func must be a function', 2)
|
||||
end
|
||||
|
||||
if Debug.is_closure(func) then
|
||||
error(
|
||||
'func cannot be a closure as that is a desync risk. Consider using Event.add_removable_nth_tick(tick, token) instead.',
|
||||
2
|
||||
)
|
||||
end
|
||||
|
||||
local funcs = function_nth_tick_handlers[tick]
|
||||
if not funcs then
|
||||
function_nth_tick_handlers[tick] = {func}
|
||||
else
|
||||
funcs[#funcs + 1] = func
|
||||
end
|
||||
|
||||
if handlers_added then
|
||||
core_on_nth_tick(tick, func)
|
||||
end
|
||||
end
|
||||
|
||||
--- Removes a handler for the nth tick.
|
||||
-- Do NOT call this method during on_load.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param tick<number>
|
||||
-- @param func<function>
|
||||
function Event.remove_removable_nth_tick_function(tick, func)
|
||||
if _LIFECYCLE == stage_load then
|
||||
error('cannot call during on_load', 2)
|
||||
end
|
||||
local funcs = function_nth_tick_handlers[tick]
|
||||
|
||||
if not funcs then
|
||||
return
|
||||
end
|
||||
|
||||
local handlers = on_nth_tick_event_handlers[tick]
|
||||
|
||||
remove(funcs, func)
|
||||
remove(handlers, func)
|
||||
|
||||
if #handlers == 0 then
|
||||
script_on_nth_tick(tick, nil)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_handlers()
|
||||
for event_name, tokens in pairs(token_handlers) do
|
||||
for i = 1, #tokens do
|
||||
local handler = Token.get(tokens[i])
|
||||
core_add(event_name, handler)
|
||||
end
|
||||
end
|
||||
|
||||
for event_name, funcs in pairs(function_handlers) do
|
||||
for i = 1, #funcs do
|
||||
local handler = funcs[i]
|
||||
core_add(event_name, handler)
|
||||
end
|
||||
end
|
||||
|
||||
for tick, tokens in pairs(token_nth_tick_handlers) do
|
||||
for i = 1, #tokens do
|
||||
local handler = Token.get(tokens[i])
|
||||
core_on_nth_tick(tick, handler)
|
||||
end
|
||||
end
|
||||
|
||||
for tick, funcs in pairs(function_nth_tick_handlers) do
|
||||
for i = 1, #funcs do
|
||||
local handler = funcs[i]
|
||||
core_on_nth_tick(tick, handler)
|
||||
end
|
||||
end
|
||||
|
||||
handlers_added = true
|
||||
end
|
||||
|
||||
core_on_init(add_handlers)
|
||||
core_on_load(add_handlers)
|
||||
|
||||
return Event
|
||||
132
utils/event_core.lua
Normal file
132
utils/event_core.lua
Normal file
@@ -0,0 +1,132 @@
|
||||
-- This module exists to break the circular dependency between event.lua and global.lua.
|
||||
-- It is not expected that any user code would require this module instead event.lua should be required.
|
||||
|
||||
local Public = {}
|
||||
|
||||
local init_event_name = -1
|
||||
local load_event_name = -2
|
||||
|
||||
-- map of event_name to handlers[]
|
||||
local event_handlers = {}
|
||||
-- map of nth_tick to handlers[]
|
||||
local on_nth_tick_event_handlers = {}
|
||||
|
||||
local pcall = pcall
|
||||
local log = log
|
||||
local script_on_event = script.on_event
|
||||
local script_on_nth_tick = script.on_nth_tick
|
||||
|
||||
local function call_handlers(handlers, event)
|
||||
if _DEBUG then
|
||||
for i = 1, #handlers do
|
||||
local handler = handlers[i]
|
||||
handler(event)
|
||||
end
|
||||
else
|
||||
for i = 1, #handlers do
|
||||
local handler = handlers[i]
|
||||
local success, error = pcall(handler, event)
|
||||
if not success then
|
||||
log(error)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function on_event(event)
|
||||
local handlers = event_handlers[event.name]
|
||||
call_handlers(handlers, event)
|
||||
end
|
||||
|
||||
local function on_init()
|
||||
_LIFECYCLE = 5 -- on_init
|
||||
local handlers = event_handlers[init_event_name]
|
||||
call_handlers(handlers)
|
||||
|
||||
event_handlers[init_event_name] = nil
|
||||
event_handlers[load_event_name] = nil
|
||||
|
||||
_LIFECYCLE = 8 -- Runtime
|
||||
end
|
||||
|
||||
local function on_load()
|
||||
_LIFECYCLE = 6 -- on_load
|
||||
local handlers = event_handlers[load_event_name]
|
||||
call_handlers(handlers)
|
||||
|
||||
event_handlers[init_event_name] = nil
|
||||
event_handlers[load_event_name] = nil
|
||||
|
||||
_LIFECYCLE = 8 -- Runtime
|
||||
end
|
||||
|
||||
local function on_nth_tick_event(event)
|
||||
local handlers = on_nth_tick_event_handlers[event.nth_tick]
|
||||
call_handlers(handlers, event)
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.add instead as it has safety checks.
|
||||
function Public.add(event_name, handler)
|
||||
local handlers = event_handlers[event_name]
|
||||
if not handlers then
|
||||
event_handlers[event_name] = {handler}
|
||||
script_on_event(event_name, on_event)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
if #handlers == 1 then
|
||||
script_on_event(event_name, on_event)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.on_init instead as it has safety checks.
|
||||
function Public.on_init(handler)
|
||||
local handlers = event_handlers[init_event_name]
|
||||
if not handlers then
|
||||
event_handlers[init_event_name] = {handler}
|
||||
script.on_init(on_init)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
if #handlers == 1 then
|
||||
script.on_init(on_init)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.on_load instead as it has safety checks.
|
||||
function Public.on_load(handler)
|
||||
local handlers = event_handlers[load_event_name]
|
||||
if not handlers then
|
||||
event_handlers[load_event_name] = {handler}
|
||||
script.on_load(on_load)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
if #handlers == 1 then
|
||||
script.on_load(on_load)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.on_nth_tick instead as it has safety checks.
|
||||
function Public.on_nth_tick(tick, handler)
|
||||
local handlers = on_nth_tick_event_handlers[tick]
|
||||
if not handlers then
|
||||
on_nth_tick_event_handlers[tick] = {handler}
|
||||
script_on_nth_tick(tick, on_nth_tick_event)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
if #handlers == 1 then
|
||||
script_on_nth_tick(tick, on_nth_tick_event)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Public.get_event_handlers()
|
||||
return event_handlers
|
||||
end
|
||||
|
||||
function Public.get_on_nth_tick_event_handlers()
|
||||
return on_nth_tick_event_handlers
|
||||
end
|
||||
|
||||
return Public
|
||||
79
utils/global.lua
Normal file
79
utils/global.lua
Normal file
@@ -0,0 +1,79 @@
|
||||
local Event = require 'utils.event_core'
|
||||
local Token = require 'utils.token'
|
||||
|
||||
local Global = {}
|
||||
|
||||
function Global.register(tbl, callback)
|
||||
if _LIFECYCLE ~= _STAGE.control then
|
||||
error('can only be called during the control stage', 2)
|
||||
end
|
||||
local token = Token.register_global(tbl)
|
||||
|
||||
Event.on_load(
|
||||
function()
|
||||
callback(Token.get_global(token))
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
function Global.register_init(tbl, init_handler, callback)
|
||||
if _LIFECYCLE ~= _STAGE.control then
|
||||
error('can only be called during the control stage', 2)
|
||||
end
|
||||
local token = Token.register_global(tbl)
|
||||
|
||||
Event.on_init(
|
||||
function()
|
||||
init_handler(tbl)
|
||||
callback(tbl)
|
||||
end
|
||||
)
|
||||
|
||||
Event.on_load(
|
||||
function()
|
||||
callback(Token.get_global(token))
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
if _DEBUG then
|
||||
local concat = table.concat
|
||||
|
||||
local names = {}
|
||||
Global.names = names
|
||||
|
||||
function Global.register(tbl, callback)
|
||||
local filepath = debug.getinfo(2, 'S').source:match('^.+/currently%-playing/(.+)$'):sub(1, -5)
|
||||
local token = Token.register_global(tbl)
|
||||
|
||||
names[token] = concat {token, ' - ', filepath}
|
||||
|
||||
Event.on_load(
|
||||
function()
|
||||
callback(Token.get_global(token))
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
function Global.register_init(tbl, init_handler, callback)
|
||||
local filepath = debug.getinfo(2, 'S').source:match('^.+/currently%-playing/(.+)$'):sub(1, -5)
|
||||
local token = Token.register_global(tbl)
|
||||
|
||||
names[token] = concat {token, ' - ', filepath}
|
||||
|
||||
Event.on_init(
|
||||
function()
|
||||
init_handler(tbl)
|
||||
callback(tbl)
|
||||
end
|
||||
)
|
||||
|
||||
Event.on_load(
|
||||
function()
|
||||
callback(Token.get_global(token))
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
return Global
|
||||
55
utils/token.lua
Normal file
55
utils/token.lua
Normal file
@@ -0,0 +1,55 @@
|
||||
local Token = {}
|
||||
|
||||
local tokens = {}
|
||||
|
||||
local counter = 0
|
||||
|
||||
--- Assigns a unquie id for the given var.
|
||||
-- This function cannot be called after on_init() or on_load() has run as that is a desync risk.
|
||||
-- Typically this is used to register functions, so the id can be stored in the global table
|
||||
-- instead of the function. This is becasue closures cannot be safely stored in the global table.
|
||||
-- @param var<any>
|
||||
-- @return number the unique token for the variable.
|
||||
function Token.register(var)
|
||||
if _LIFECYCLE == 8 then
|
||||
error('Calling Token.register after on_init() or on_load() has run is a desync risk.', 2)
|
||||
end
|
||||
|
||||
counter = counter + 1
|
||||
|
||||
tokens[counter] = var
|
||||
|
||||
return counter
|
||||
end
|
||||
|
||||
function Token.get(token_id)
|
||||
return tokens[token_id]
|
||||
end
|
||||
|
||||
global.tokens = {}
|
||||
|
||||
function Token.register_global(var)
|
||||
local c = #global.tokens + 1
|
||||
|
||||
global.tokens[c] = var
|
||||
|
||||
return c
|
||||
end
|
||||
|
||||
function Token.get_global(token_id)
|
||||
return global.tokens[token_id]
|
||||
end
|
||||
|
||||
function Token.set_global(token_id, var)
|
||||
global.tokens[token_id] = var
|
||||
end
|
||||
|
||||
local uid_counter = 0
|
||||
|
||||
function Token.uid()
|
||||
uid_counter = uid_counter + 1
|
||||
|
||||
return uid_counter
|
||||
end
|
||||
|
||||
return Token
|
||||
Reference in New Issue
Block a user