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Removed temp debug rendering
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@@ -177,10 +177,6 @@ function Warps.make_warp_area(warp_id)
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warp.electric_pole = entity
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end
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end
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local radius = config.standard_proximity_radius
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rendering.draw_circle{ color = {0,1,0,.5}, radius = 0.1, filled = true, target = position, surface = surface, draw_on_ground = true }
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rendering.draw_circle{ color = {0,1,0,.5}, radius = radius, filled = false, target = position, surface = surface, draw_on_ground = true }
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end
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--[[-- Remove the warp area for a warp
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