diff --git a/exp_legacy/module/modules/data/alt-view.lua b/exp_legacy/module/modules/data/alt-view.lua index 8a8a2cf9..c6b47e66 100644 --- a/exp_legacy/module/modules/data/alt-view.lua +++ b/exp_legacy/module/modules/data/alt-view.lua @@ -14,7 +14,9 @@ UsesAlt:set_metadata{ --- When your data loads apply alt view if you have it enabled UsesAlt:on_load(function(player_name, uses_alt) local player = game.players[player_name] - player.game_view_settings.show_entity_info = uses_alt or false + if uses_alt ~= nil then + player.game_view_settings.show_entity_info = uses_alt + end end) --- When alt view is toggled update this diff --git a/exp_scenario/module/commands/_types.lua b/exp_scenario/module/commands/_types.lua index 58e1d549..d2ade8fa 100644 --- a/exp_scenario/module/commands/_types.lua +++ b/exp_scenario/module/commands/_types.lua @@ -30,7 +30,7 @@ types.lower_role = --- @cast result any TODO role is not a defined type local player_highest = highest_role(player) - if player_highest.index >= result.index then + if player_highest.index < result.index then return invalid{ "exp-commands-parse_role.lower-role" } else return valid(result)