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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-29 12:16:37 +09:00
Added Jail and some other stuff
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@@ -7,20 +7,18 @@ local config = require 'config.compilatron'
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local messages = config.messages
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local locations = config.locations
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local compilatrons = {}
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local current_messages = {}
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Global.register(
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{
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compilatrons = compilatrons,
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current_messages = current_messages
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},
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function(tbl)
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compilatrons = tbl.compilatrons
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current_messages = tbl.current_messages
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end
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)
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local Public = {
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compilatrons={},
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current_messages={}
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}
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local Public = {}
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Global.register({
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Public.compilatrons,
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Public.current_messages
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},function(tbl)
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Public.compilatrons=tbl[1]
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Public.current_messages=tbl[2]
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end)
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--- This will re-create the speech bubble after it de-spawns called with set_timeout
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local callback =
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@@ -33,17 +31,17 @@ local callback =
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ent.surface.create_entity(
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{name = 'compi-speech-bubble', text = messages[name][msg_number], position = {0, 0}, source = ent}
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)
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current_messages[name] = {message = message, msg_number = msg_number}
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Public.global.current_messages[name] = {message = message, msg_number = msg_number}
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end
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)
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--- This will move the messages onto the next message in the loop
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local function circle_messages()
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for name, ent in pairs(compilatrons) do
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for name, ent in pairs(Public.global.compilatrons) do
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if not ent.valid then
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Public.spawn_compilatron(game.players[1].surface,name)
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end
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local current_message = current_messages[name]
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local current_message = Public.global.current_messages[name]
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local msg_number
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local message
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if current_message ~= nil then
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@@ -73,12 +71,12 @@ function Public.add_compilatron(entity, name)
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if name == nil then
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return
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end
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compilatrons[name] = entity
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Public.global.compilatrons[name] = entity
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local message =
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entity.surface.create_entity(
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{name = 'compi-speech-bubble', text = messages[name][1], position = {0, 0}, source = entity}
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)
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current_messages[name] = {message = message, msg_number = 1}
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Public.global.current_messages[name] = {message = message, msg_number = 1}
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end
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--- This spawns a new compilatron on a surface with the given location tag (not a position)
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@@ -94,6 +94,4 @@ if config.auto_collect_bodies then
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end
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-- this is so other modules can access the logs
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return function()
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return deaths
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end
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return deaths
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41
modules/addons/jail-control.lua
Normal file
41
modules/addons/jail-control.lua
Normal file
@@ -0,0 +1,41 @@
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local Roles = require 'expcore.roles'
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local Game = require 'utils.game'
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local Global = require 'utils.global'
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local Public = {
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old_roles = {}
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}
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Global.register(Public.old_roles,function(tbl)
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Public.old_roles=tbl
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end)
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--- Jails a player, this is only the logic there is no output to players
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-- @tparam player LuaPlayer the player that will be jailed, must not be in jail
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-- @tparam[opt='<server>'] by_player_name string the name of the player doing the action used in logs
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-- @treturn the number of roles that were removed, nil if there was an error
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function Public.jail_player(player,by_player_name)
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player = Game.get_player_from_any(player)
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if not player then return end
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if Roles.player_has_role(player,'Jail') then return end
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local old_roles = Role.get_player_roles(player)
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Public.old_roles[player.name] = old_roles
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Roles.unassign_player(player,old_roles,by_player_name,true)
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Roles.assign_player(player,'Jail',by_player_name,true)
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return #old_roles
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end
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--- Unjails a player, this is only the logic there is no output to players
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-- @tparam player LuaPlayer the player that will be unjailed, must be in jail
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-- @tparam[opt='<server>'] by_player_name string string the name of the player who is doing the action
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-- @treturn the number of roles that were added, nil if there was an error
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function Public.unjail_player(player,by_player_name)
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player = Game.get_player_from_any(player)
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if not player then return end
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if not Roles.player_has_role(player,'Jail') then return end
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local old_roles = Public.old_roles[player.name]
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Roles.unassign_player(player,'Jail',by_player_name,true)
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Roles.assign_player(player,old_roles,by_player_name,true)
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return #old_roles
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end
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return Public
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@@ -141,4 +141,7 @@ Event.add(defines.events.on_player_created, function(event)
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spawn_belts(s,p)
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spawn_turrets()
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player.teleport(p,s)
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end)
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end)
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-- Way to access global table
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return turrets
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@@ -1,4 +1,5 @@
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local Commands = require 'expcore.commands'
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local format_chat_player_name = ext_require('expcore.common','format_chat_player_name')
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require 'config.command_parse_general'
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Commands.new_command('admin-chat','Sends a message in chat that only admins can see.')
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@@ -7,12 +8,10 @@ Commands.new_command('admin-chat','Sends a message in chat that only admins can
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:set_flag('admin_only',true)
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:add_alias('ac')
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:register(function(player,message,raw)
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local pcc = player and player.chat_color or {r=255,g=255,b=255}
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local player_name = player and player.name or '<Server>'
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local colour = string.format('%s,%s,%s',pcc.r,pcc.g,pcc.b)
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local player_name_colour = format_chat_player_name(player)
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for _,return_player in pairs(game.connected_players) do
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if return_player.admin then
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return_player.print{'exp-commands.admin-chat-format',player_name,message,colour}
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return_player.print{'exp-commands.admin-chat-format',player_name_colour,message}
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end
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end
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return Commands.success -- prevents command complete message from showing
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@@ -72,4 +72,7 @@ Commands.new_command('chelp','Searches for a keyword in all commands you are all
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end
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-- blocks command complete message
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return Commands.success
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end)
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end)
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-- way to access global
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return search_cache
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@@ -91,4 +91,8 @@ add_interface_callback('position',function(player) return player.position end)
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add_interface_callback('entity',function(player) return player.selected end)
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add_interface_callback('tile',function(player) return player.surface.get_tile(player.position) end)
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return add_interface_callback
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return {
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add_interface_callback=add_interface_callback,
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interface_env=interface_env,
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interface_callbacks=interface_callbacks
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}
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32
modules/commands/jail.lua
Normal file
32
modules/commands/jail.lua
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@@ -0,0 +1,32 @@
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local Commands = require 'expcore.commands'
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local JailControl = require 'modules.addons.jail-control'
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local format_chat_player_name = ext_require('expcore.common','format_chat_player_name')
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require 'config.command_parse_roles'
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Commands.new_command('jail','Puts a player into jail and removes all other roles')
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:add_param('player',false,'player-role')
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:add_param('reason',true)
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:enable_auto_concat()
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:register(function(player,action_player,reason,raw)
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reason = reason or 'Non Given.'
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local action_player_name_color = format_chat_player_name(action_player)
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local by_player_name_color = format_chat_player_name(player)
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if JailControl.jail_player(action_player,player.name) then
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game.print{'exp-commands.jail-give',action_player_name_color,by_player_name_color,reason}
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else
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return Commands.error{'exp-commands.jail-already-jailed',action_player_name_color}
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end
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end)
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Commands.new_command('unjail','Puts a player into jail and removes all other roles')
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:add_param('player',false,'player-role')
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:enable_auto_concat()
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:register(function(player,action_player,raw)
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local action_player_name_color = format_chat_player_name(action_player)
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local by_player_name_color = format_chat_player_name(player)
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if JailControl.unjail_player(action_player,player.name) then
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game.print{'exp-commands.jail-remove',action_player_name_color,by_player_name_color}
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else
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return Commands.error{'exp-commands.jail-not-jailed',action_player_name_color}
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end
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end)
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@@ -1,6 +1,10 @@
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local Commands = require 'expcore.commands'
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local Roles = require 'expcore.roles'
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local Colours = require 'resources.color_presets'
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local format_chat_player_name, format_chat_colour_localized = ext_require('expcore.common',
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'format_chat_player_name',
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'format_chat_colour_localized'
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)
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Commands.new_command('assign-role','Assigns a role to a player')
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:add_param('player',false,'player-role')
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@@ -42,16 +46,15 @@ Commands.new_command('list-roles','Lists all roles in they correct order')
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for index,role in pairs(roles) do
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role = Roles.get_role_from_any(role)
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local colour = role.custom_color or Colours.white
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colour = string.format('%d,%d,%d',colour.r,colour.g,colour.b)
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local role_name = format_chat_colour_localized(role.name,colour)
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if index == 1 then
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message = {'exp-commands.roles-list',colour,role.name}
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message = {'exp-commands.roles-list',role_name}
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if action_player ~= '' then
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local player_colour = action_player.color
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player_colour = string.format('%d,%d,%d',player_colour.r*255,player_colour.g*255,player_colour.b*255)
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message = {'exp-commands.roles-list-player',player_colour,action_player.name,colour,role.name}
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local player_name_colour = format_chat_player_name(action_player)
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message = {'exp-commands.roles-list-player',player_name_colour,role_name}
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end
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else
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message = {'exp-commands.roles-list-element',message,colour,role.name}
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message = {'exp-commands.roles-list-element',message,role_name}
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end
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end
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return Commands.success(message)
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