mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 19:45:22 +09:00
Made all functions non anon
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@@ -24,6 +24,32 @@ local ThisModule = {
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end
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}
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local function on_player_joined_game(self,event)
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-- the _env should be auto loaded but does not, so to prevent desyncs it cant be an anon function
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local player = Game.get_player(event)
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if not player then return end
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local data = self.data
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if not data.high_role or not data.low_role
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or not data.low then self.reopen = false return end
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-- idk but this stoped working for no appent reason so i added more checks for nil values
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if Role and Role.get_highest(player).index <= Role.get(data.low_role).index or player.admin then return end
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for _,message in pairs(data.low) do
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player_return({'ExpGamingBot-autoMessage.message',message},nil,player)
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end
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end
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local function on_error(self,err)
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-- the _env should be auto loaded but does not, so to prevent desyncs it cant be an anon function
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if Sync then Sync.emit_embeded{
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title='Auto Message Error',
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color=Color.to_hex(defines.textcolor.bg),
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description='Auto Message Error - Closed Thread',
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Error=err
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} end
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self.reopen = false
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self:close()
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end
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-- Event Handlers Define
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script.on_init(function(event)
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Server.new_thread{
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@@ -48,31 +74,7 @@ script.on_init(function(event)
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game.print{'ExpGamingBot-autoMessage.message',{'ExpGamingBot-autoMessage.players-online',#game.connected_players}}
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game.print{'ExpGamingBot-autoMessage.message',{'ExpGamingBot-autoMessage.map-time',tick_to_display_format(game.tick)}}
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self.reopen = true
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end):on_event(defines.events.on_player_joined_game,function(self,event)
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-- the _env should be auto loaded but it does not for some reason
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local _ENV = self._env.setmetatable({self=self,event=event},{__index=self._env})
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local player = Game.get_player(event)
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if not player then return end
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local data = self.data
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if not data.high_role or not data.low_role
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or not data.low then self.reopen = false return end
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-- idk but this stoped working for no appent reason so i added more checks for nil values
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if Role and Role.get_highest(player).index <= Role.get(data.low_role).index or player.admin then return end
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for _,message in pairs(data.low) do
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player_return({'ExpGamingBot-autoMessage.message',message},nil,player)
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end
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end):on_event('error',function(self,err)
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-- the _env should be auto loaded but it does not for some reasonm this is an attempt to repair the upvalues
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for index,name in pairs(self._env._order) do self._env.debug.setupvalue(1,index,self._env[name]) end
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if Sync then Sync.emit_embeded{
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title='Auto Message Error',
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color=Color.to_hex(defines.textcolor.bg),
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description='Auto Message Error - Closed Thread',
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Error=err
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} end
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self.reopen = false
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self:close()
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end):open()
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end):on_event(defines.events.on_player_joined_game,on_player_joined_game):on_event('error',on_error):open()
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end)
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-- Module Return
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