diff --git a/exp_scenario/module/commands/waterfill.lua b/exp_scenario/module/commands/waterfill.lua index 8477aa3b..87e092af 100644 --- a/exp_scenario/module/commands/waterfill.lua +++ b/exp_scenario/module/commands/waterfill.lua @@ -89,8 +89,11 @@ Selection.on_selection(SelectionName, function(event) surface.set_tiles(tiles_to_make, true, "abort_on_collision", true, false, player, 0) local remaining_tiles = surface.count_tiles_filtered{ area = area, name = tile_to_apply } - local t_diff = math.max(tile_count - remaining_tiles, 0) + local t_diff = tile_count - remaining_tiles + game.print(tile_count) + game.print(remaining_tiles) + --[[ if item_count_cliff >= t_diff then player.remove_item{ name = "cliff-explosives", count = t_diff } else @@ -104,6 +107,7 @@ Selection.on_selection(SelectionName, function(event) player.remove_item{ name = "grenade", count = item_count_needed } end end + ]] if remaining_tiles > 0 then player.print({ "exp-commands_waterfill.part-complete", tile_count, remaining_tiles }, Commands.print_settings.default)