Setup exp_scenario for commands

This commit is contained in:
Cooldude2606
2024-10-20 02:42:14 +01:00
parent 34a7879761
commit e78234898e
31 changed files with 2412 additions and 199 deletions

View File

@@ -62,7 +62,7 @@ end
authorities.character_only =
add(function(player, command)
if command.flags.character_only and player.controller_type ~= defines.controllers.character then
return deny{ "exp-commands-permissions.character-only" }
return deny{ "exp-commands-authorities.character-only" }
else
return allow()
end
@@ -72,7 +72,7 @@ authorities.character_only =
authorities.remote_only =
add(function(player, command)
if command.flags.character_only and player.controller_type ~= defines.controllers.remote then
return deny{ "exp-commands-permissions.remote-only" }
return deny{ "exp-commands-authorities.remote-only" }
else
return allow()
end
@@ -82,7 +82,7 @@ authorities.remote_only =
authorities.admin_only =
add(function(player, command)
if command.flags.admin_only and not player.admin then
return deny{ "exp-commands-permissions.admin-only" }
return deny{ "exp-commands-authorities.admin-only" }
else
return allow()
end
@@ -92,7 +92,7 @@ authorities.admin_only =
authorities.system_only =
add(function(player, command)
if command.flags.system_only and not system_players[player.name] then
return deny{ "exp-commands-permissions.system-only" }
return deny{ "exp-commands-authorities.system-only" }
else
return allow()
end
@@ -102,7 +102,7 @@ authorities.system_only =
authorities.disabled =
add(function(_player, command)
if disabled_commands[command.name] then
return deny{ "exp-commands-permissions.disabled" }
return deny{ "exp-commands-authorities.disabled" }
else
return allow()
end

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@@ -45,19 +45,22 @@ local function format_as_pages(commands, page_size)
description = command.description
end
local aliases = #command.aliases > 0 and { "exp-commands-help.aliases", table.concat(command.aliases, ", ") } or ""
pages[current_page][page_length] = { "exp-commands-help.format", command.name, description, aliases }
local aliases = #command.aliases > 0 and { "exp-commands_help.aliases", table.concat(command.aliases, ", ") } or ""
pages[current_page][page_length] = { "exp-commands_help.format", command.name, description, aliases }
end
return pages, total
end
Commands.new("commands", { "exp-commands-help.description" })
:add_aliases{ "chelp", "helpp" }
:optional("keyword", { "exp-commands-help.arg-keyword" }, Commands.types.string)
:optional("page", { "exp-commands-help.arg-page" }, Commands.types.integer)
Commands.new("commands", { "exp-commands_help.description" })
:optional("keyword", { "exp-commands_help.arg-keyword" }, Commands.types.string)
:optional("page", { "exp-commands_help.arg-page" }, Commands.types.integer)
:defaults{ keyword = "", page = 1 }
:add_aliases{ "chelp", "helpp" }
:register(function(player, keyword, page)
--- @cast keyword string | number
--- @cast page number
-- Allow listing of all commands
local as_number = tonumber(keyword)
local cache = search_cache[player.index]
@@ -81,20 +84,20 @@ Commands.new("commands", { "exp-commands-help.description" })
-- Error if no pages found
if found == 0 then
return Commands.status.success{ "exp-commands-help.no-results" }
return Commands.status.success{ "exp-commands_help.no-results" }
end
local page_data = pages[page]
if page_data == nil then
-- Page number was out of range for this search
return Commands.status.invalid_input{ "exp-commands-help.out-of-range", page, #pages }
return Commands.status.invalid_input{ "exp-commands_help.out-of-range", page, #pages }
end
-- Print selected page to the player
Commands.print{ "exp-commands-help.header", keyword == "" and "<all>" or keyword }
Commands.print{ "exp-commands_help.header", keyword == "" and "<all>" or keyword }
for _, command in pairs(page_data) do
Commands.print(command)
end
return Commands.status.success{ "exp-commands-help.footer", found, page, #pages }
return Commands.status.success{ "exp-commands_help.footer", found, page, #pages }
end)

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@@ -11,12 +11,15 @@ local Clustorio = require("modules/clusterio/api")
local json_to_table = helpers.json_to_table
Commands.new("_ipc", { "exp-commands-ipc.description" })
:add_flags{ "system_only" }
Commands.new("_ipc", { "exp-commands_ipc.description" })
:argument("channel", { "exp-commands_ipc.arg-channel" }, Commands.types.string)
:argument("message", { "exp-commands_ipc.arg-message" }, Commands.types.string)
:enable_auto_concatenation()
:argument("channel", { "exp-commands-ipc.arg-channel" }, Commands.types.string)
:argument("message", { "exp-commands-ipc.arg-message" }, Commands.types.string)
:add_flags{ "system_only" }
:register(function(_player, channel, message)
--- @cast channel string
--- @cast message string
local tbl = json_to_table(message)
if tbl == nil then
return Commands.status.invalid_input("Invalid json string")

View File

@@ -61,11 +61,13 @@ function Commands.add_rcon_callback(name, callback)
rcon_callbacks[name] = callback
end
Commands.new("_rcon", { "exp-commands-rcon.description" })
:add_flags{ "system_only" }
Commands.new("_rcon", { "exp-commands_rcon.description" })
:argument("invocation", { "exp-commands_rcon.arg-invocation" }, Commands.types.string)
:enable_auto_concatenation()
:argument("invocation", { "exp-commands-rcon.arg-invocation" }, Commands.types.string)
:add_flags{ "system_only" }
:register(function(player, invocation_string)
--- @cast invocation_string string
-- Construct the environment the command will run within
local env = setmetatable({}, { __index = rcon_env, __newindex = rcon_env })
for name, callback in pairs(rcon_callbacks) do

View File

@@ -9,13 +9,17 @@ System command to execute a command as another player using their permissions (e
local Commands = require("modules/exp_commands")
Commands.new("_sudo", { "exp-commands-sudo.description" })
:add_flags{ "system_only" }
Commands.new("_sudo", { "exp-commands_sudo.description" })
:argument("player", { "exp-commands_sudo.arg-player" }, Commands.types.player)
:argument("command", { "exp-commands_sudo.arg-command" }, Commands.types.key_of(Commands.registered_commands))
:argument("arguments", { "exp-commands_sudo.arg-arguments" }, Commands.types.string)
:enable_auto_concatenation()
:argument("player", { "exp-commands-sudo.arg-player" }, Commands.types.player)
:argument("command", { "exp-commands-sudo.arg-command" }, Commands.types.string_key(Commands.registered_commands))
:argument("arguments", { "exp-commands-sudo.arg-arguments" }, Commands.types.string)
:add_flags{ "system_only" }
:register(function(_player, player, command, parameter)
--- @cast player LuaPlayer
--- @cast command Commands.ExpCommand
--- @cast parameter string
--- @diagnostic disable-next-line: invisible
return Commands._event_handler{
name = command.name,

View File

@@ -4,7 +4,7 @@ The default data types that are available to all commands
Adds parsers for:
boolean
string_options - options: array of strings
string_key - map: table of string keys and any values
key_of - map: table of string keys and any values
string_max_length - maximum: number
number
integer
@@ -19,188 +19,230 @@ Adds parsers for:
]]
local ExpUtil = require("modules/exp_util")
local auto_complete = ExpUtil.auto_complete
local Commands = require("modules/exp_commands")
local add, parse = Commands.add_data_type, Commands.parse_input
local valid, invalid = Commands.status.success, Commands.status.invalid_input
local types = {}
--- A boolean value where true is one of: yes, y, true, 1
add("boolean", function(input)
input = input:lower()
if input == "yes"
or input == "y"
or input == "true"
or input == "1" then
return valid(true)
else
return valid(false)
end
end)
--- @type Commands.InputParser
types.boolean =
add("boolean", function(input)
input = input:lower()
if input == "yes"
or input == "y"
or input == "true"
or input == "1" then
return valid(true)
else
return valid(false)
end
end)
--- A string, validation does nothing but it is a requirement
--- @type Commands.InputParser
add("string", function(input)
return valid(input)
end)
types.string =
add("string", function(input)
return valid(input)
end)
--- A string from a set of options, takes one argument which is an array of options
--- @param options string[] The options which can be selected
--- @return Commands.InputParser
add("string_array", function(options)
return function(input)
local option = ExpUtil.auto_complete(options, input)
if option == nil then
return invalid{ "exp-commands-parse.string-options", table.concat(options, ", ") }
else
return valid(option)
--- @type Commands.InputParserFactory
types.enum =
add("enum", function(options)
--- @cast options string[]
return function(input)
local option = auto_complete(options, input)
if option == nil then
return invalid{ "exp-commands-parse.string-options", table.concat(options, ", ") }
else
return valid(option)
end
end
end
end)
end)
--- A string which is the key of a table, takes one argument which is an map of string keys to values
--- @param map { [string]: any } The options which can be selected
--- @return Commands.InputParser
add("string_key", function(map)
return function(input)
local option = ExpUtil.auto_complete(map, input, true)
if option == nil then
return invalid{ "exp-commands-parse.string-options", table.concat(table.get_keys(map), ", ") }
else
return valid(option)
--- @type Commands.InputParserFactory
types.key_of =
add("key_of", function(map)
--- @cast map { [string]: any }
return function(input)
local option = auto_complete(map, input, true)
if option == nil then
return invalid{ "exp-commands-parse.string-options", table.concat(table.get_keys(map), ", ") }
else
return valid(option)
end
end
end
end)
end)
--- A string with a maximum length, takes one argument which is the maximum length of a string
--- @param maximum number The maximum length of the input
--- @return Commands.InputParser
add("string_max_length", function(maximum)
return function(input)
if input:len() > maximum then
return invalid{ "exp-commands-parse.string-max-length", maximum }
else
return valid(input)
--- @type Commands.InputParserFactory
types.string_max_length =
add("string_max_length", function(maximum)
--- @cast maximum number
return function(input)
if input:len() > maximum then
return invalid{ "exp-commands-parse.string-max-length", maximum }
else
return valid(input)
end
end
end
end)
end)
--- A number
add("number", function(input)
local number = tonumber(input)
if number == nil then
return invalid{ "exp-commands-parse.number" }
else
return valid(number)
end
end)
--- @type Commands.InputParser
types.number =
add("number", function(input)
local number = tonumber(input)
if number == nil then
return invalid{ "exp-commands-parse.number" }
else
return valid(number)
end
end)
--- An integer, number which has been floored
add("integer", function(input)
local number = tonumber(input)
if number == nil then
return invalid{ "exp-commands-parse.number" }
else
return valid(math.floor(number))
end
end)
--- @type Commands.InputParser
types.integer =
add("integer", function(input)
local number = tonumber(input)
if number == nil then
return invalid{ "exp-commands-parse.number" }
else
return valid(math.floor(number))
end
end)
--- A number in a given inclusive range
--- @param minimum number The minimum of the allowed range, inclusive
--- @param maximum number The maximum of the allowed range, inclusive
--- @return Commands.InputParser
add("number_range", function(minimum, maximum)
local parser_number = Commands.types.number
return function(input, player)
local success, status, result = parse(input, player, parser_number)
if not success then
return status, result
elseif result < minimum or result > maximum then
return invalid{ "exp-commands-parse.number-range", minimum, maximum }
else
return valid(result)
--- @type Commands.InputParserFactory
types.number_range =
add("number_range", function(minimum, maximum)
--- @cast minimum number
--- @cast maximum number
local parser_number = Commands.types.number
return function(input, player)
local success, status, result = parse(input, player, parser_number)
if not success then
return status, result
elseif result < minimum or result > maximum then
return invalid{ "exp-commands-parse.number-range", minimum, maximum }
else
return valid(result)
end
end
end
end)
end)
--- An integer in a given inclusive range
--- @param minimum number The minimum of the allowed range, inclusive
--- @param maximum number The maximum of the allowed range, inclusive
--- @return Commands.InputParser
add("integer_range", function(minimum, maximum)
local parser_integer = Commands.types.integer
return function(input, player)
local success, status, result = parse(input, player, parser_integer)
--- @type Commands.InputParserFactory
types.integer_range =
add("integer_range", function(minimum, maximum)
--- @cast minimum number
--- @cast maximum number
local parser_integer = Commands.types.integer
return function(input, player)
local success, status, result = parse(input, player, parser_integer)
if not success then
return status, result
elseif result < minimum or result > maximum then
return invalid{ "exp-commands-parse.number-range", minimum, maximum }
else
return valid(result)
end
end
end)
--- A player who has joined the game at least once
--- @type Commands.InputParser
types.player =
add("player", function(input)
local player = game.get_player(input)
if player == nil then
return invalid{ "exp-commands-parse.player", input }
else
return valid(player)
end
end)
--- A player who is online
--- @type Commands.InputParser
types.player_online =
add("player_online", function(input, player)
local success, status, result = parse(input, player, Commands.types.player)
--- @cast result LuaPlayer
if not success then
return status, result
elseif result < minimum or result > maximum then
return invalid{ "exp-commands-parse.number-range", minimum, maximum }
elseif result.connected == false then
return invalid{ "exp-commands-parse.player-online" }
else
return valid(result)
end
end
end)
--- A player who has joined the game at least once
add("player", function(input)
local player = game.get_player(input)
if player == nil then
return invalid{ "exp-commands-parse.player", input }
else
return valid(player)
end
end)
--- A player who is online
add("player_online", function(input, player)
local success, status, result = parse(input, player, Commands.types.player)
--- @cast result LuaPlayer
if not success then
return status, result
elseif result.connected == false then
return invalid{ "exp-commands-parse.player-online" }
else
return valid(result)
end
end)
end)
--- A player who is online and alive
add("player_alive", function(input, player)
local success, status, result = parse(input, player, Commands.types.player_online)
--- @cast result LuaPlayer
if not success then
return status, result
elseif result.character == nil or result.character.health <= 0 then
return invalid{ "exp-commands-parse.player-alive" }
else
return valid(result)
end
end)
--- @type Commands.InputParser
types.player_online =
add("player_alive", function(input, player)
local success, status, result = parse(input, player, Commands.types.player_online)
--- @cast result LuaPlayer
if not success then
return status, result
elseif result.character == nil or result.character.health <= 0 then
return invalid{ "exp-commands-parse.player-alive" }
else
return valid(result)
end
end)
--- A force within the game
add("force", function(input)
local force = game.forces[input]
if force == nil then
return invalid{ "exp-commands-parse.force" }
else
return valid(force)
end
end)
--- @type Commands.InputParser
types.force =
add("force", function(input)
local force = game.forces[input]
if force == nil then
return invalid{ "exp-commands-parse.force" }
else
return valid(force)
end
end)
--- A surface within the game
add("surface", function(input)
local surface = game.surfaces[input]
if surface == nil then
return invalid{ "exp-commands-parse.surface" }
else
return valid(surface)
end
end)
--- @type Commands.InputParser
types.surface =
add("surface", function(input)
local surface = game.surfaces[input]
if surface == nil then
return invalid{ "exp-commands-parse.surface" }
else
return valid(surface)
end
end)
--- A planet within the game
--- @type Commands.InputParser
types.planet =
add("planet", function(input)
local surface = game.planets[input]
if surface == nil then
return invalid{ "exp-commands-parse.planet" }
else
return valid(surface)
end
end)
--- A name of a color from the predefined list, too many colours to use string-key
add("color", function(input)
local color = ExpUtil.auto_complete(Commands.color, input, true)
if color == nil then
return invalid{ "exp-commands-parse.color" }
else
return valid(color)
end
end)
--- @type Commands.InputParser
types.color =
add("color", function(input)
local color = auto_complete(Commands.color, input, true)
if color == nil then
return invalid{ "exp-commands-parse.color" }
else
return valid(color)
end
end)
return types

View File

@@ -27,16 +27,17 @@ player-online=Player is offline.
player-alive=Player is dead.
force=Invalid Force Name.
surface=Invalid Surface Name.
planet=Invalid Planet Name.
color=Invalid Color Name.
[exp-commands-permissions]
[exp-commands-authorities]
character-only=This command can not be used in remote view.
remote-only=This command can only be used in remote view.
admin-only=This command is for game admins only.
system-only=This command can not be ran by players.
disabled=This command is currently disabled.
[exp-commands-help]
[exp-commands_help]
description=List and search all commands for a keyword
arg-keyword=The keyword to search for
arg-page=The results page to display
@@ -47,16 +48,16 @@ aliases=Aliaies: __1__
out-of-range=__1__ is an invalid page number. Last page: __2__
no-results=No commands were found
[exp-commands-ipc]
[exp-commands_ipc]
description=Send an IPC message on the selected channel
arg-channel=The channel to send the IPC message on
arg-message=The message to send on the IPC channel
[exp-commands-rcon]
[exp-commands_rcon]
description=Execute arbitrary code within a custom environment
arg-invocation=The code to run
[exp-commands-sudo]
[exp-commands_sudo]
description=Run a command as another player
arg-player=The player to run the command as
arg-command=The command to run

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@@ -83,7 +83,7 @@ function Commands.on_init() Search.prepare(Commands.registered_commands) end
--- @package
function Commands.on_load() Search.prepare(Commands.registered_commands) end
--- @alias Commands.Callback fun(player: LuaPlayer, ...: any): Commands.Status?, LocalisedString?
--- @alias Commands.Callback fun(player: LuaPlayer, ...: any?): Commands.Status?, LocalisedString?
--- This is a default callback that should never be called
local function default_command_callback()
return Commands.status.internal_error("No callback registered")
@@ -276,22 +276,29 @@ end
--- @alias Commands.InputParserFactory fun(...: any): Commands.InputParser<T>
--- Add a new input parser to the command library, this method validates that it does not already exist
--- @generic T : Commands.InputParser | Commands.InputParserFactory
--- @param data_type string The name of the data type the input parser reads in and validates, becomes a key of Commands.types
--- @param input_parser Commands.InputParser | Commands.InputParserFactory The function used to parse and validate the data type
--- @return string # The data type passed as the first argument
--- @param input_parser `T` The function used to parse and validate the data type
--- @return T # The function which was provided as the second argument
function Commands.add_data_type(data_type, input_parser)
if Commands.types[data_type] then
local defined_at = ExpUtil.get_function_name(Commands.types[data_type], true)
error("Data type \"" .. tostring(data_type) .. "\" already has a parser registered: " .. defined_at, 2)
end
Commands.types[data_type] = input_parser
return data_type
return input_parser
end
--- Remove an input parser for a data type, must be the same string that was passed to add_input_parser
--- @param data_type string The name of data type you want to remove the input parser for
--- @param data_type string | Commands.InputParser | Commands.InputParserFactory The data type or input parser you want to remove the input parser for
function Commands.remove_data_type(data_type)
Commands.types[data_type] = nil
for k, v in pairs(Commands.types) do
if v == data_type then
Commands.types[k] = nil
return
end
end
end
--- Parse and validate an input string as a given data type

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@@ -1,8 +1,5 @@
{
"extends": "../../../tsconfig.node.json",
"references": [
{ "path": "../../../packages/lib/tsconfig.node.json" },
],
"extends": "../tsconfig.node.json",
"include": ["./**/*.ts"],
"exclude": ["test/*", "./dist/*"],
}