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https://github.com/PHIDIAS0303/ExpCluster.git
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Fixed locale issues
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@@ -86,11 +86,11 @@ main-tooltip=Autofill settings
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toggle-section-caption=__1__ __2__
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toggle-section-tooltip=Expand Section
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toggle-section-collapse-tooltip=Collapse Section
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toggle-entity-tooltip=Toggle the autofill of __1__ entity (overwrites autofill settings of the entity)
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toggle-tooltip=Toggle the autofill of __1__ into the __2__ slot of entities
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amount-tooltip=Amount of items it will try and put into the __1__ slot of __2__
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invalid=Set autofill amount to the maximum __1__ __2__ for __3__
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filled=Autofilled the __1__ with __2__ __3__
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toggle-entity-tooltip=Toggle the autofill of __1__s
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toggle-tooltip=Toggle the autofill of __1__ into __2__ slots
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amount-tooltip=Amount of items to insert into the __1__ slots
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invalid=Autofill set to maximum amount: __1__ __2__ for __3__
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inserted=Inserted __1__ __2__ into __3__
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[warp-list]
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main-caption=Warp List
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@@ -155,7 +155,7 @@ Gui.element(function(event_trigger, parent, item)
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name = event_trigger,
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type = 'textfield',
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text = item.amount,
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tooltip = {'autofill.amount-tooltip', item.category, rich_img('item', item.entity) },
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tooltip = {'autofill.amount-tooltip', item.category },
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clear_and_focus_on_right_click = true,
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numeric = true,
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allow_decimal = false,
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@@ -340,19 +340,19 @@ local function entity_build(event)
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if item_amount ~= 0 then
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local inserted
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text_position.y = text_position.y - 0.2
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local color = { r = 0, g = 255, b = 0, a = 1}
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if item_amount >= preferd_amount then
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-- Can item be inserted? no, goto next item!
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if not entity_inventory.can_insert({name=item.name, count=preferd_amount}) then
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goto end_item
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end
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inserted = entity_inventory.insert({name=item.name, count=preferd_amount})
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player_inventory.remove({name=item.name, count=inserted})
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print_text(entity.surface, text_position, {'autofill.filled', rich_img('entity', entity.name), inserted, rich_img('item', item.name) }, { r = 0, g = 255, b = 0, a = 1})
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else
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inserted = entity_inventory.insert({name=item.name, count=item_amount})
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player_inventory.remove({name=item.name, count=inserted})
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print_text(entity.surface, text_position, {'autofill.filled', rich_img('entity', entity.name), inserted, rich_img('item', item.name) }, { r = 255, g = 165, b = 0, a = 1})
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color = { r = 255, g = 165, b = 0, a = 1}
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end
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player_inventory.remove({name=item.name, count=inserted})
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print_text(entity.surface, text_position, {'autofill.inserted', inserted, rich_img('item', item.name), rich_img('entity', entity.name) }, color)
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end
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::end_item::
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end
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