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Ldoc compliant
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@@ -31,8 +31,8 @@ local function event_emit(event,player,by_player_name,reason)
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end
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--- Jails a player, this is only the logic there is no output to players
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-- @tparam player LuaPlayer the player that will be jailed, must not be in jail
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-- @tparam[opt='<server>'] by_player_name string the name of the player doing the action used in logs
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-- @tparam LuaPlayer player the player that will be jailed, must not be in jail
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-- @tparam[opt='<server>'] string by_player_name the name of the player doing the action used in logs
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-- @treturn the number of roles that were removed, nil if there was an error
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function Public.jail_player(player,by_player_name)
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player = Game.get_player_from_any(player)
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@@ -47,8 +47,8 @@ function Public.jail_player(player,by_player_name)
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end
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--- Unjails a player, this is only the logic there is no output to players
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-- @tparam player LuaPlayer the player that will be unjailed, must be in jail
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-- @tparam[opt='<server>'] by_player_name string string the name of the player who is doing the action
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-- @tparam LuaPlayer player the player that will be unjailed, must be in jail
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-- @tparam[opt='<server>'] string string by_player_name the name of the player who is doing the action
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-- @treturn the number of roles that were added, nil if there was an error
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function Public.unjail_player(player,by_player_name)
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player = Game.get_player_from_any(player)
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@@ -62,9 +62,9 @@ function Public.unjail_player(player,by_player_name)
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end
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--- Temp bans a player which is similar to jail but will store the reason for the action and clears items
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-- @tparam player LuaPlayer the player that will be temp baned, must not be temp banned
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-- @tparam[opt='<server>'] by_player_name string the name of the player that is doing the action
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-- @tparam[opt='None Given.'] reason string the reason that will be stored for this temp ban
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-- @tparam LuaPlayer player the player that will be temp baned, must not be temp banned
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-- @tparam[opt='<server>'] string by_player_name the name of the player that is doing the action
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-- @tparam[opt='None string Given.'] reason the reason that will be stored for this temp ban
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-- @treturn boolean true if successful else will return nil
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function Public.temp_ban_player(player,by_player_name,reason)
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player = Game.get_player_from_any(player)
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@@ -81,8 +81,8 @@ function Public.temp_ban_player(player,by_player_name,reason)
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end
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--- Removes temp ban from a player, note this does not restore the items
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-- @tparam player LuaPlayer the player that will be cleared from temp baned, must be temp banned
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-- @tparam[opt='<server>'] by_player_name string the name of the player that is doing the action
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-- @tparam LuaPlayer player the player that will be cleared from temp baned, must be temp banned
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-- @tparam[opt='<server>'] string by_player_name the name of the player that is doing the action
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-- @treturn boolean true if successful else will return nil
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function Public.clear_temp_ban_player(player,by_player_name)
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player = Game.get_player_from_any(player)
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