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Merge pull request #466 from bbassie/fix/quickbar-pages
Use page and slot for quick bar filters
This commit is contained in:
@@ -20,46 +20,38 @@ PlayerFilters:set_metadata{
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end,
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end,
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}
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}
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--- Filters are stored by a single index across the ten pages of ten slots
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local total_page_count = 10
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local slots_per_page = 10
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--- Loads your quickbar preset
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--- Loads your quickbar preset
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PlayerFilters:on_load(function(player_name, filters)
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PlayerFilters:on_load(function(player_name, filters)
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if not filters then filters = config[player_name] end
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if not filters then filters = config[player_name] end
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if not filters then return end
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if not filters then return end
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local player = game.players[player_name]
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local player = game.players[player_name]
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for i, item_name in pairs(filters) do
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for index, item_name in pairs(filters) do
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if item_name ~= nil and item_name ~= "" then
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if item_name ~= nil and item_name ~= "" then
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player.set_quick_bar_slot(i, item_name)
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local page = math.ceil(index / slots_per_page)
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local slot = (index - 1) % slots_per_page + 1
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player.set_quick_bar_slot(page, slot, item_name)
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end
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end
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end
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end
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end)
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end)
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local ignored_items = {
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--- Saves your quickbar preset, only plain item filters can be saved
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["blueprint"] = true,
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["blueprint-book"] = true,
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["deconstruction-planner"] = true,
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["spidertron-remote"] = true,
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["upgrade-planner"] = true,
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}
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--- Saves your quickbar preset to the script-output folder
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Commands.new("save-quickbar", "Saves your Quickbar preset items to file")
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Commands.new("save-quickbar", "Saves your Quickbar preset items to file")
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:add_aliases{ "save-toolbar" }
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:add_aliases{ "save-toolbar" }
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:add_flags{ "disabled" }
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:register(function(player)
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:register(function(player)
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local filters = {}
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local filters = {}
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error("2.1 changes to get_quick_bar_slot beak compatibility with 2.0; waiting for upstream")
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for page = 1, total_page_count do
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-- Upstream may add method to compat, or change inventory sync to have a quickbar only mode
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for slot = 1, slots_per_page do
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for i = 1, 100 do
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-- Records, remotes and specific item instances hold data which can not be saved by name
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--[[
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local quick_bar_slot = player.get_quick_bar_slot(page, slot)
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local slot = player.get_quick_bar_slot(i)
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if quick_bar_slot and quick_bar_slot.type == "filter" then
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-- Need to filter out blueprint and blueprint books because the slot is a LuaItemPrototype and does not contain a way to export blueprint data
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filters[(page - 1) * slots_per_page + slot] = assert(quick_bar_slot.filter).name
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if slot ~= nil then
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local ignored = ignored_items[slot.name]
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if ignored ~= true then
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filters[i] = slot.name
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end
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end
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end
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end
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]]
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end
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end
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if next(filters) then
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if next(filters) then
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