Cleaned up use of the Game module

This commit is contained in:
Cooldude2606
2020-08-14 01:54:51 +01:00
parent 86370aeada
commit e0eba193a4
14 changed files with 69 additions and 89 deletions

View File

@@ -2,12 +2,11 @@
-- @addon Advanced-Start
local Event = require 'utils.event' --- @dep utils.event
local Game = require 'utils.game' --- @dep utils.game
local config = require 'config.advanced_start' --- @dep config.advanced_start
local items = config.items
Event.add(defines.events.on_player_created, function(event)
local player = Game.get_player_by_index(event.player_index)
local player = game.players[event.player_index]
-- game init settings
if event.player_index == 1 then
player.force.friendly_fire = config.friendly_fire