From defb9f4a209a9675bc3809b8a803cb2b715151d2 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Mon, 6 Nov 2017 22:58:42 +0000 Subject: [PATCH] fixed player table in global desync --- locale/ExpGaming-Core/GUI/ExpGaming - Player Table.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/locale/ExpGaming-Core/GUI/ExpGaming - Player Table.lua b/locale/ExpGaming-Core/GUI/ExpGaming - Player Table.lua index 481cfd4d..723595bd 100644 --- a/locale/ExpGaming-Core/GUI/ExpGaming - Player Table.lua +++ b/locale/ExpGaming-Core/GUI/ExpGaming - Player Table.lua @@ -69,7 +69,7 @@ function player_table_functions.draw(player,frame,filters,input_location) global.exp_core.current_filters[player.index] = {filters,frame} --setup the table if frame.player_table then frame.player_table.destroy() end - player_table = frame.add{name='player_table', type="table", colspan=5} + local player_table = frame.add{name='player_table', type="table", colspan=5} player_table.style.minimal_width = 500 player_table.style.maximal_width = 500 player_table.style.horizontal_spacing = 10